Temple Guard
Tizianolol
Active Member
- Messages
- 217
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Thats another list i thought.
anyway:
scar vet carnosaur (260)
- order command ability 6 , artifact 6
Skink priest (100)
saurus eternity warden (140)
- artifact 3
3x10 saurus guard (600)
- battleline
Eternal starhost (80)
bastilodont (300)
-beam
2x5 cameleon (240)
handlers (40)
1x4 salamanders (240)
tot 2000
my only doubt is the second unit of cameleons (120) or 5 more guards to create an assault unit to take objective ( the problem is that with battalean guards are difensive units)
what do you think? Is there a better solution to assault points better?
anyway:
scar vet carnosaur (260)
- order command ability 6 , artifact 6
Skink priest (100)
saurus eternity warden (140)
- artifact 3
3x10 saurus guard (600)
- battleline
Eternal starhost (80)
bastilodont (300)
-beam
2x5 cameleon (240)
handlers (40)
1x4 salamanders (240)
tot 2000
my only doubt is the second unit of cameleons (120) or 5 more guards to create an assault unit to take objective ( the problem is that with battalean guards are difensive units)
what do you think? Is there a better solution to assault points better?