Salamander
Lord Tsunami
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So, i am not a huge fan of this thing. I usually take a slann and that is it for my magic. However, i am trying out carnosaur against ogres, and then i cant afford a slann (in 2400 p). hence i decided to include an engine instead. I usually have an ancient stegadon anyway, so it wasnt a huge change. I have seen a few ppl use this guy, and a big issue is his survivability in close combat. I see different talismans and strange items utilized to make him survive just a little bit longer.
I however just gave him the dawnstone. a 2+ rerollable armoursave is very good. its by no means unkillable, but against s3 troops it might as well be. I havent seen any one else use this (though i havent checked very carefully). yes i know that a cannonball in the face will still kill him, but it will do that no matter what you put on him tbh. He will get a wardsave from the engine itself in the early stages of the game (at least), and if you charge the closest available enemy s3 unit, he could be kept alive for the whole battle with some luck
Any one here who uses this guy? with dawnstone or with something else? why?
I however just gave him the dawnstone. a 2+ rerollable armoursave is very good. its by no means unkillable, but against s3 troops it might as well be. I havent seen any one else use this (though i havent checked very carefully). yes i know that a cannonball in the face will still kill him, but it will do that no matter what you put on him tbh. He will get a wardsave from the engine itself in the early stages of the game (at least), and if you charge the closest available enemy s3 unit, he could be kept alive for the whole battle with some luck
Any one here who uses this guy? with dawnstone or with something else? why?