So the game went really poorly for him. First turn his anvil of doom rolled 1 then 1 to fall off the table along with his general, and failed his panic test on his bolt thrower. He missed on his first cannon shot at my EotG, even with rune of forging. He misfired and rolled a 6 on one of his organ guns, and the other one wasn't in range. Otherwise no shooting for him. I managed to kill the one organ gun with chameleons, and charged up the field bottom of 1. He railed the Stegadon on turn 2, cannon for 4 wounds and organ gun firing 10 shots. That sucked for me, but thats all he got all game. I had a comet come down on my 2nd turn, killed his cannon and organ gun, which was awesome. Rest of the game was me owning magic and pounding him in combat.
Some notes: EotG 5+ ward against ranged attacks did not save me from his shooting, and my stegadon got pounded super easy. Losing his Runesmith with 2 runes of dispelling was game-breaking, as my magic went unchecked all game, a very surprising occurrence against dwarves so I understand. Also, it was about freaking time some warmachines misfired and didn't rail me, I swear thats what makes me lose games.