My club is starting a league tournament. In the first round 'm playing against DoK.
My list is Koatl's Claw with double caurosaurs, a blob of 40 saurus, 10 knights, 5 chamaeleons, Starseer, Starpriest and Kroak with all the regular entourage (5 Guard, Astrolith, Balewind vortex and bound geminids). 9 drops
The scenario will be "Forcing the hand" and I'll be facing a DoK(Hag Nar) list with the to Morathis, a Hag Queen on cauldron, 20 bloodsisters and the hero that allows them to run and charge. 8 drops
I know that Morathi could be tough to beat but Kroak should be able to deliver three wounds per turn. Are there some spells abilities in the new book that I should be aware of?
I'm worried that I don't bring many bodies to screen and the Blood Sisters can just disintegrate my blob of Saurus just by charging them. The carnosaurs could however be a good counter to their ability.
Any tips?
My list is Koatl's Claw with double caurosaurs, a blob of 40 saurus, 10 knights, 5 chamaeleons, Starseer, Starpriest and Kroak with all the regular entourage (5 Guard, Astrolith, Balewind vortex and bound geminids). 9 drops
The scenario will be "Forcing the hand" and I'll be facing a DoK(Hag Nar) list with the to Morathis, a Hag Queen on cauldron, 20 bloodsisters and the hero that allows them to run and charge. 8 drops
I know that Morathi could be tough to beat but Kroak should be able to deliver three wounds per turn. Are there some spells abilities in the new book that I should be aware of?
I'm worried that I don't bring many bodies to screen and the Blood Sisters can just disintegrate my blob of Saurus just by charging them. The carnosaurs could however be a good counter to their ability.
Any tips?