Razordon
walach
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First of, apologies if this has been answered elsewhere, or is in the wrong part of the forum 
Right, a few questions have been rolling around in my head, wondering if you can help:
1. Ancient Stegadon vs. Normal Stegadon - Obviously the ancient offers +1S, better saves and different howdah weapons, but at -1A compared to the normal. Is it worth the extra expense? In particular, the howdah weapons seem vastly different. Having played lizards for a long time, i can't say i ever had much success with the giant bow... are the giant blowpipe things any good?
2. Terradons - I dismissed them as rather useless for some time due to thier high points cost and rather low survivability, but in the new codex with the abilities to enter woods and drop rocks, they seem a lot better... but i'm still not sure i can get past the negatives i mentioned. How should i be using them? (i.e. unit size? where to deploy/move?)
3. Saurus - I think i already know this one, but anyways; are spears always worth it? I think i'm still used to the old predatory fighters rule where they only got 1A in the rear rank, but now it seems far to tasty to ignore.
4. I'm thinking of getting myself more into tournaments, and i was poking around and noticed several tournaments allow the use of special characters - are any of the lizardmen ones worth even thinking about? THey all seem rather expensive...
Right, a few questions have been rolling around in my head, wondering if you can help:
1. Ancient Stegadon vs. Normal Stegadon - Obviously the ancient offers +1S, better saves and different howdah weapons, but at -1A compared to the normal. Is it worth the extra expense? In particular, the howdah weapons seem vastly different. Having played lizards for a long time, i can't say i ever had much success with the giant bow... are the giant blowpipe things any good?
2. Terradons - I dismissed them as rather useless for some time due to thier high points cost and rather low survivability, but in the new codex with the abilities to enter woods and drop rocks, they seem a lot better... but i'm still not sure i can get past the negatives i mentioned. How should i be using them? (i.e. unit size? where to deploy/move?)
3. Saurus - I think i already know this one, but anyways; are spears always worth it? I think i'm still used to the old predatory fighters rule where they only got 1A in the rear rank, but now it seems far to tasty to ignore.
4. I'm thinking of getting myself more into tournaments, and i was poking around and noticed several tournaments allow the use of special characters - are any of the lizardmen ones worth even thinking about? THey all seem rather expensive...