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8th Ed. 3K Lizard List

Skink

Droohoof

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Slann Mage Priest
-Plague of Tepok
-Obsidian Trinket
-Focus of Rumination
-BSB
-not sure which lore im going with

20 Temple Guard
-Standard Bearer and Musician
-Gleaming Pendant

25 Saurus Warriors
-HW and Shield
-Full Command

25 Saurus Warriors
-HW and Shield
-Full Command

10 Skink Skirmishers
-Blowpipes

10 Skink Skirmishers
-Blowpipes

Skink Priest
-Lvl 2
-Engine of the Gods
-Dispel Scroll
-Seed of Rebirth
-Ironcurse Icon

Stegadon
-Giant Bow

Stegadon
-Gaint Bow

Saurus Oldblood
-Extra Handweapon
-Light Armour
-Cold One
-Wizarding Hat
-also not sure which lore

9 Cold One Calvary
-Full Command
-Standard of Discipline

Total Pts - 2999
 
i don't know what army you are going to fight but looks like i fine list to me.
 
What army am I going to fight? Well all of them. I am thinking maybe dropping the two stegadons with gaint bows, since I am not having the best luck hitting anything with them. Possibly for two units of 3 Salamanders. Not sure though.
 
heyya

Slann Mage Priest
-Plague of Tepok
-Obsidian Trinket
-Focus of Rumination
-BSB
-not sure which lore im going with

erase plaque of tepok +15p and take the standard of dicipline -15p then he can spread ld 10 to all of your units then destroy obesidian trinket +30 wont help vs sun so whats the point? small death spells? but....
get focused ruimination -50 and cupped hands -45 then take lore of light to boost alll your saurus
final -65

20 Temple Guard
-Standard Bearer and Musician
-Gleaming Pendant

erase gleaming pennant +5p

total -60p

25 Saurus Warriors
-HW and Shield
-Full Command

25 Saurus Warriors
-HW and Shield
-Full Command

just fine

10 Skink Skirmishers
-Blowpipes

10 Skink Skirmishers
-Blowpipes

should put one of em in front of tg for -1 vs shooting

Skink Priest
-Lvl 2
-Engine of the Gods
-Dispel Scroll
-Seed of Rebirth
-Ironcurse Icon

dont take ironcurse iron and seed +15p

total -45p

Stegadon
-Giant Bow

Stegadon
-Gaint Bow

away with em +470

total +425

Saurus Oldblood
-Extra Handweapon
-Light Armour
-Cold One
-Wizarding Hat
-also not sure which lore

bad thing dont take wizard hat and besides your slann will be taking all of the pd +293

total +763

9 Cold One Calvary
-Full Command
-Standard of Discipline

not worth it +380

total +1143
Total Pts - 2999-1143 1856

take 2x17 skinks with 2 krox and musicians thats 201x2 402
use them as flankers

total 1454

5 chameleons 60

3 terradons 90

total 1384

2x23 saurus with spears and full com 306x2 612
6 wide for the punch

total 772

and i forgot to say that your skink should be lvl1 +35

total 807

ancient steg 275

total 532

3x1 salamanders
1x2 salamanders 375

total 157

saurus scar vet la shield piranha blade bane head 148
kill chars! with i 10 or asf he should kill em before they can strike back!


total 9 luckstone on priest

so the final army

slann cupped hands focused rumination focus of mystery bsb standard of dicipline lore of light

scar vet piranha blade bane head shield la

skink priest lvl 1 scroll luckstone eotg

25 Saurus Warriors
-HW and Shield
-Full Command

25 Saurus Warriors
-HW and Shield
-Full Command

2x23 saurus with spears full com

10 Skink Skirmishers
-Blowpipes

10 Skink Skirmishers
-Blowpipe

5 chameleons 60

3 terradons 90

20 Temple Guard
-Standard Bearer and Musician

ancient steg

3x1 salamanders

1x2 salamanders

looooong post i think sorry for any mis spellings or math fails hope it will help :smug:
 
Try and fit in becalming if you can, preventing one enemy wizzard from getting IF and oftern meeting the casting value is very usefull. Other than that if you're going for non-cheesy list everything looks fine.
 
cut the coldones no good any more and as for the stegadons use them for close combat they hit hard thats the only reason i play 7 of them
 
Remember not to post point costs on the forum.

IMO old bloods are not worth the points. They are only marginally better. Take a Scarvet instead. And in 3k you need more saurus blocks. Only 3 will get destroyed very quickly. Also I have had fantastic use of Sun Standard + Ironcurse Icon. -2 to hit with +6 ward from war machines. Makes TG very very hard.

Also at 3k 20 skinks skirs are pitiful. You need the shooting power to get rid of the guarrenteed 4x HPA or any other of the beardy tourny units (and at 3k remember it will be 4 of one choice!!)

Lloyd
 
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