Skink
Slothmasta
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Hi Guys, so i've been working on my big 3000pt army and wanted some helpful criticism.
Core
------------
24x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
24x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
10x Skink Skirmishers
10x Skink Skirmishers
Special
------------
20x Temple Guard
- Musician
- Champion
- Standard Bearer
- Sun Standard of Chotec
10 x Chameleon Skinks
1x Stegadon
Rare
------------
2x Salamander Hunting Pack
- Additional Skink Handler per Salamander
2x Salamander Hunting Pack
- Additional Skink Handler per Salamander
Heroes
------------
1x Skink Priest
- Level 2 Wizard
- Dispel Scroll
- Ancient Stegadon with Engine of the Gods
Lords
------------
1x Slann Mage Priest (General)
- Focus of Mystery
- Focused Rumination
- The Becalming Cogitation
- Cupped Hands of the Old Ones
- Battle Standard Bearer
- Standard of Discipline
- Lore of Life
1x Saurus Oldblood
- Sword of Might
- Armour of Destiny
- Dawnstone
- Potion of Speed
- Shield
Total
------------
Total Army Cost: 2987
This leaves me with 13 points for maybe a random extra Saurus Warrior. Old Blood goes in TG unit as buffed up body guard but this may be overkill (1+ re-rollable AS, 4+ WS).
Idea is 3 blocks with TG in middle, EOTG supporting blocks with sallies/skinks on flanks and chameleons for warmachine hunting. Do you think I need more chameleons?
I haven't got to many games under my belt so I'm counting on your wisdom.
It's a very defensive strategy. My 2500pt version is pretty much the same but with a scar vet and less sallies/TG.
Core
------------
24x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
24x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
10x Skink Skirmishers
10x Skink Skirmishers
Special
------------
20x Temple Guard
- Musician
- Champion
- Standard Bearer
- Sun Standard of Chotec
10 x Chameleon Skinks
1x Stegadon
Rare
------------
2x Salamander Hunting Pack
- Additional Skink Handler per Salamander
2x Salamander Hunting Pack
- Additional Skink Handler per Salamander
Heroes
------------
1x Skink Priest
- Level 2 Wizard
- Dispel Scroll
- Ancient Stegadon with Engine of the Gods
Lords
------------
1x Slann Mage Priest (General)
- Focus of Mystery
- Focused Rumination
- The Becalming Cogitation
- Cupped Hands of the Old Ones
- Battle Standard Bearer
- Standard of Discipline
- Lore of Life
1x Saurus Oldblood
- Sword of Might
- Armour of Destiny
- Dawnstone
- Potion of Speed
- Shield
Total
------------
Total Army Cost: 2987
This leaves me with 13 points for maybe a random extra Saurus Warrior. Old Blood goes in TG unit as buffed up body guard but this may be overkill (1+ re-rollable AS, 4+ WS).
Idea is 3 blocks with TG in middle, EOTG supporting blocks with sallies/skinks on flanks and chameleons for warmachine hunting. Do you think I need more chameleons?
I haven't got to many games under my belt so I'm counting on your wisdom.
It's a very defensive strategy. My 2500pt version is pretty much the same but with a scar vet and less sallies/TG.