The group I play with always play 3000 pts and use large horde units
Consistently up against HE,DE,Orcs,Skaven, & TombKings
Slann:
Dispell Scroll
Egg of Quango
Focus of Mystery
Becalming Cog
ScarVet:
GW
Armor of Destiny
Carnasour
Gor-Rok (give saurus wars stubborn)
Saurus Wars 56
FC
Temple Guard 46
FC, Gleaming Pennant
Ancient Steg + Engine
Ancient Steg
Skink Skirm 10
Skink Skirm 10
Jungle Swarm 2
Have done evenly so far winning 50% of my battles.
With both the main units having stubborn and the Asteg support they have done well against most units
Though I tend to get pummeled by anything strength 6 if I don't get good magic rolls (proper buffs)
I usually try to blast a Fiery Convo early and switch to a life spell or 2 smaller spells and 2 life spells
The next switch is almost always to beast signature
I usually ball up in the corner so everything gets the ward from engine and advance quickly to not get picked off from a distance. I have no trouble with monsters except ice phoenix and sphinx
Consistently up against HE,DE,Orcs,Skaven, & TombKings
Slann:
Dispell Scroll
Egg of Quango
Focus of Mystery
Becalming Cog
ScarVet:
GW
Armor of Destiny
Carnasour
Gor-Rok (give saurus wars stubborn)
Saurus Wars 56
FC
Temple Guard 46
FC, Gleaming Pennant
Ancient Steg + Engine
Ancient Steg
Skink Skirm 10
Skink Skirm 10
Jungle Swarm 2
Have done evenly so far winning 50% of my battles.
With both the main units having stubborn and the Asteg support they have done well against most units
Though I tend to get pummeled by anything strength 6 if I don't get good magic rolls (proper buffs)
I usually try to blast a Fiery Convo early and switch to a life spell or 2 smaller spells and 2 life spells
The next switch is almost always to beast signature
I usually ball up in the corner so everything gets the ward from engine and advance quickly to not get picked off from a distance. I have no trouble with monsters except ice phoenix and sphinx