OldBlood
strewart
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I have no idea how this will work... It is a very combat heavy list, I won't put any points values or equipment since the book isn't out yet and people won't know what I'm talking about, just a general 'how might it go' list. I'm not sure if it is a silly idea to use an engine of the gods skink as a scroll cady yet, but the EotG can't be dispelled so I think it could work.
Old blood on Carnosaur
(the old blood will have a 2+ armour save and a whopping 8 s5 attacks, 9 after he inflicts his first wound and frenzy, along with the carnosaur's frenzy after it's first wound of course. Interestingly and I haven't seen this mentioned, a carnosaur no longer appears to take an extra hero choice)
Skink chief, BSB, stegadon
(Point sink and fire magnet, yes. He will have the lance for 2d6 impact hits)
Skink priest, 2 scrolls, ancient steg with EotG
20 Saurus, full command
10 skink skirmishers
10 skink skirmishers
20 Temple Guard, full command
.... That is all. 2000 points exactly. There was so much more that I wanted to put in, but the points added up so quickly. The idea is that the engine will provide a ward save while my army marches, then combat support and its destructive power while my army gets into combat. My combat potential is insane if enough reaches the enemy lines, and I have some support from the skinks.
If it doesn't work.... I might have to lower the Temple Guard (or drop them completely) and reduce the engine to a normal steg to get points for other things... I think my army will quickly find itself reaching for 3000 points, which I used to play often with my opponents. Or maybe 2500. Then I could add more saurus and some cold ones.
Old blood on Carnosaur
(the old blood will have a 2+ armour save and a whopping 8 s5 attacks, 9 after he inflicts his first wound and frenzy, along with the carnosaur's frenzy after it's first wound of course. Interestingly and I haven't seen this mentioned, a carnosaur no longer appears to take an extra hero choice)
Skink chief, BSB, stegadon
(Point sink and fire magnet, yes. He will have the lance for 2d6 impact hits)
Skink priest, 2 scrolls, ancient steg with EotG
20 Saurus, full command
10 skink skirmishers
10 skink skirmishers
20 Temple Guard, full command
.... That is all. 2000 points exactly. There was so much more that I wanted to put in, but the points added up so quickly. The idea is that the engine will provide a ward save while my army marches, then combat support and its destructive power while my army gets into combat. My combat potential is insane if enough reaches the enemy lines, and I have some support from the skinks.
If it doesn't work.... I might have to lower the Temple Guard (or drop them completely) and reduce the engine to a normal steg to get points for other things... I think my army will quickly find itself reaching for 3000 points, which I used to play often with my opponents. Or maybe 2500. Then I could add more saurus and some cold ones.