Skink
synical
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Hey guys, been posting small ammounts as and when amongst lots of browsing on the forums. Anyway, here goes.
It's coming up to christmas and during this period i will be playing lots and lots of games (i hope) As it stands my main oponent will be playing a tomb kings army, and i think it will be about 2000 to 2.500 points battle. Ive played about 3 games of 8th adition, ostly small skirmishes as i've only just gotten into warhammer - So, yeah, i'm pretty new.
ANyway, i was wonderinf if you strategists out there could give me a big help in hand in my upcoming battles. I will list below the units i have (I think i have around 3k points total of army) And would really appreciate an indepth analysis of what is good to take and why it's good to take it if that's all good?
My list (roughly) Not in order, just the total i have of each unit.
40 Saurus warriors
40 skinks (roughly i think i have more - 20 with blowpipes - 20 with javelins)
8 x cold one cavalry (with command)
3 x terradons
2 x kroxigors
20 x temple guard
1 skink priest
2 scar veterans
1 engine of the gods
1 salamander
1 slann priest
1 kroq gar
So, i've been reading around to try and get a grasp of what's good and bad, Though i'm still in the process of reading the rulebook to learn 8th edition as i'm very hazey on the rules. I'm also trying to figure out what good lores are to take, and what good magic items to take.
If you guys could help me with this and explain why those choices are good i'd appreciate it.
My TK opponent will generally take 1 horde unit of around 40 + skeles with 2 heroes in - 1 quad of 30 archers - some bone giant looking thing, casket of souls, 3 light chariots, 1 sphinx, 1 scorpion, 3 carrion, 8 cavalry - not sure what else i'm missing really, he likes to kit out his characters and keep his mage in the unit of archers.
Thanks in advance
//syn
It's coming up to christmas and during this period i will be playing lots and lots of games (i hope) As it stands my main oponent will be playing a tomb kings army, and i think it will be about 2000 to 2.500 points battle. Ive played about 3 games of 8th adition, ostly small skirmishes as i've only just gotten into warhammer - So, yeah, i'm pretty new.
ANyway, i was wonderinf if you strategists out there could give me a big help in hand in my upcoming battles. I will list below the units i have (I think i have around 3k points total of army) And would really appreciate an indepth analysis of what is good to take and why it's good to take it if that's all good?
My list (roughly) Not in order, just the total i have of each unit.
40 Saurus warriors
40 skinks (roughly i think i have more - 20 with blowpipes - 20 with javelins)
8 x cold one cavalry (with command)
3 x terradons
2 x kroxigors
20 x temple guard
1 skink priest
2 scar veterans
1 engine of the gods
1 salamander
1 slann priest
1 kroq gar
So, i've been reading around to try and get a grasp of what's good and bad, Though i'm still in the process of reading the rulebook to learn 8th edition as i'm very hazey on the rules. I'm also trying to figure out what good lores are to take, and what good magic items to take.
If you guys could help me with this and explain why those choices are good i'd appreciate it.
My TK opponent will generally take 1 horde unit of around 40 + skeles with 2 heroes in - 1 quad of 30 archers - some bone giant looking thing, casket of souls, 3 light chariots, 1 sphinx, 1 scorpion, 3 carrion, 8 cavalry - not sure what else i'm missing really, he likes to kit out his characters and keep his mage in the unit of archers.
Thanks in advance
//syn