Greetings! I am returning to Warhammer after taking a break for a couple years. I used to play a lot during 6th, and a little of 7th. I’ve always liked Lizardmen, so I thought I’d choose them for my first 8th army. I was planning on doing a more standard Life Slann list, but I thought I’d see how Shadow can do.
2500 pts
Lords 560 pts
Slann (Shadow)
Higher State, Focus of Mystery, Focused Rumination, Becalming Cogitation
BSB, Standard of Discipline, Crown of Command, Cupped Hands, Obsidian Trinket
Heroes 625 pts
Skink Chief
Cloak of Feathers
Scar Vet (goes w/ saurus warriors)
Hornet Sword, Potion of Speed, Enchanted Shield, LA
Skink Priest
Dispel Scroll, Blood Statue, EotG
Core 687
47x Saurus Warriors
Full Command
10x Skink Skirmishers
10x Skink Skirmishers
Special 198
6x Chameleons
6x Chameleons
6x Chameleons
Rare 430
Ancient Stagadon
1x Salamander
Extra skink
1x Salamander
The skink chief and the slann work together to get around the battlefield. The cheif flies ahead, and the slann uses the shadow lore attribute to swap places. This can even be done twice a turn thanks to Steed. The slann can also be used to tar pit a unit with out magical attacks. If he gets into trouble he can switch places with skink cheif or, ideally, the scar vet who will drink the potion and assassinate a character. The blood statue can potentially be used to kill a character with a magical weapon to help protect the slann. The rest of army is pretty basic. The stegs team up with saurus while the rest of the army screens, harnesses, etc.
I’d like to know if you guys think this is a viable list. Thanks!
2500 pts
Lords 560 pts
Slann (Shadow)
Higher State, Focus of Mystery, Focused Rumination, Becalming Cogitation
BSB, Standard of Discipline, Crown of Command, Cupped Hands, Obsidian Trinket
Heroes 625 pts
Skink Chief
Cloak of Feathers
Scar Vet (goes w/ saurus warriors)
Hornet Sword, Potion of Speed, Enchanted Shield, LA
Skink Priest
Dispel Scroll, Blood Statue, EotG
Core 687
47x Saurus Warriors
Full Command
10x Skink Skirmishers
10x Skink Skirmishers
Special 198
6x Chameleons
6x Chameleons
6x Chameleons
Rare 430
Ancient Stagadon
1x Salamander
Extra skink
1x Salamander
The skink chief and the slann work together to get around the battlefield. The cheif flies ahead, and the slann uses the shadow lore attribute to swap places. This can even be done twice a turn thanks to Steed. The slann can also be used to tar pit a unit with out magical attacks. If he gets into trouble he can switch places with skink cheif or, ideally, the scar vet who will drink the potion and assassinate a character. The blood statue can potentially be used to kill a character with a magical weapon to help protect the slann. The rest of army is pretty basic. The stegs team up with saurus while the rest of the army screens, harnesses, etc.
I’d like to know if you guys think this is a viable list. Thanks!