So no one ever replied but i remain hopeful!!!!!!!!!!
Here we go again..
Lords:
Saurus Oldblood
- Carnosaur w/loping stride
- Enchanted shield
- Sword of bloodshed
- talisman of endurance
This build gives him 8 attacks with predatory fighter without the carnosaur. The infantry will die!!!
Heroes
lvl 2 skink priest
- dispel scroll
- beasts
Lvl 1 Skink Priest
- Beasts
Core:
30 Saurus
- Fc
10 Skinks
30 Saurus
- Fc
10 Skink skirmishers
Special:
30 Temple guard
- Fc
- Sword of swift slaying
- Razor standard
3 Terradon riders
3 Terradon riders
3 Terradon riders
Bastiladon
Rare:
2 Salamanders
- extra handler
Ok so i changed the list a little bit. I took the light Armour off, changed both saurus units were bumped up to 30. with spare points i added the sword of swift slaying to the revered guardian of the temple guard. This will create an always strikes first Armour piercing champion for challenges. As for the cannons, i have 3 units of terradon riders and a squad of skink skirmishers to deal with war machines. Even if i might be facing dwarfs, high elves and vampire counts (which don't shoot much but the terradon riders could still be useful...)
Here we go again..
Lords:
Saurus Oldblood
- Carnosaur w/loping stride
- Enchanted shield
- Sword of bloodshed
- talisman of endurance
This build gives him 8 attacks with predatory fighter without the carnosaur. The infantry will die!!!
Heroes
lvl 2 skink priest
- dispel scroll
- beasts
Lvl 1 Skink Priest
- Beasts
Core:
30 Saurus
- Fc
10 Skinks
30 Saurus
- Fc
10 Skink skirmishers
Special:
30 Temple guard
- Fc
- Sword of swift slaying
- Razor standard
3 Terradon riders
3 Terradon riders
3 Terradon riders
Bastiladon
Rare:
2 Salamanders
- extra handler
Ok so i changed the list a little bit. I took the light Armour off, changed both saurus units were bumped up to 30. with spare points i added the sword of swift slaying to the revered guardian of the temple guard. This will create an always strikes first Armour piercing champion for challenges. As for the cannons, i have 3 units of terradon riders and a squad of skink skirmishers to deal with war machines. Even if i might be facing dwarfs, high elves and vampire counts (which don't shoot much but the terradon riders could still be useful...)