Skink
Cyb3rw0lf
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Hey everyone,
The semi-local shop has a 2500 point charity tournament coming up on the 19th with some pretty unusual scenario rules compared to what I'm used to, its four rounds and so far I've confirmed the competing armies to be: Tomb Kings, Ogre Kingdoms, The Empire, and *shudder* Vampire Counts, and there are possibilities of Orcs/Goblins and Beastmen showing up. Here are the scenarios followed by the list I currently have set up:
Battle 1: Blood and Glory with Breaking point condition of 3
Battle 2: Battleline except victory conditions, each table will have three terrain elements of the same type on them that are 'controlled' by the unit closest to them, the player who controls the most of these at the end of the game wins
Battle 3: Dawn Attack, Standard Victory Points except standards are worth 75 points if captured and standards that survive the battle are worth 50 points to the owner
Battle 4: Meeting Engagement except victory conditions, winner will have the most "Leader Count" points, 2 points for each dead enemy Champion , Hero, or Lord the enemy has, and 1 point for each of your own that survives the battle.
Lords:
Slann Mage Priest: General, Mystery (Lore of Life), Rumination, and Cogitation. Bane Head and Diadem of Power
Heroes:
Skink Priest: Level 2, Ancient Stegadon, and Plaque of Tepok
Saurus Scar-Veteran: Light Armour, Cold One, Warrior Bane
Core:
Jungle Swarm (3)
Saurus Warriors (22): Standard, Musician, and Champion
Saurus Warriors (22): Standard, Musician, and Champion
Skink Skirmishers (12): Brave, Blowpipes
Special:
Temple Guard (14): Standard, Champion, Plaque of Dominion
Cold one Cavalry (8): Standard, Champion, Banner of Swiftness
Chameleon Skinks (6): Stalker
Rare:
Salamander Hunting Pack: +1 Handler
Total: 2499 points
Suggestions would be very welcome, I've faced most of the above armies before with the exception of Orcs/Goblins and Tomb Kings, but the one really worrying me is the Vampire Counts. The player of which happens to be my brother, who has a bit of a reputation for raising at least 40 zombies a turn combined with the Helm of Command. I also know hes bringing a Black Coach. So if anyone knows how to face these, particularly the 40+ zombies with weapon skill 7 and the Black Coach, please tell me.
The semi-local shop has a 2500 point charity tournament coming up on the 19th with some pretty unusual scenario rules compared to what I'm used to, its four rounds and so far I've confirmed the competing armies to be: Tomb Kings, Ogre Kingdoms, The Empire, and *shudder* Vampire Counts, and there are possibilities of Orcs/Goblins and Beastmen showing up. Here are the scenarios followed by the list I currently have set up:
Battle 1: Blood and Glory with Breaking point condition of 3
Battle 2: Battleline except victory conditions, each table will have three terrain elements of the same type on them that are 'controlled' by the unit closest to them, the player who controls the most of these at the end of the game wins
Battle 3: Dawn Attack, Standard Victory Points except standards are worth 75 points if captured and standards that survive the battle are worth 50 points to the owner
Battle 4: Meeting Engagement except victory conditions, winner will have the most "Leader Count" points, 2 points for each dead enemy Champion , Hero, or Lord the enemy has, and 1 point for each of your own that survives the battle.
Lords:
Slann Mage Priest: General, Mystery (Lore of Life), Rumination, and Cogitation. Bane Head and Diadem of Power
Heroes:
Skink Priest: Level 2, Ancient Stegadon, and Plaque of Tepok
Saurus Scar-Veteran: Light Armour, Cold One, Warrior Bane
Core:
Jungle Swarm (3)
Saurus Warriors (22): Standard, Musician, and Champion
Saurus Warriors (22): Standard, Musician, and Champion
Skink Skirmishers (12): Brave, Blowpipes
Special:
Temple Guard (14): Standard, Champion, Plaque of Dominion
Cold one Cavalry (8): Standard, Champion, Banner of Swiftness
Chameleon Skinks (6): Stalker
Rare:
Salamander Hunting Pack: +1 Handler
Total: 2499 points
Suggestions would be very welcome, I've faced most of the above armies before with the exception of Orcs/Goblins and Tomb Kings, but the one really worrying me is the Vampire Counts. The player of which happens to be my brother, who has a bit of a reputation for raising at least 40 zombies a turn combined with the Helm of Command. I also know hes bringing a Black Coach. So if anyone knows how to face these, particularly the 40+ zombies with weapon skill 7 and the Black Coach, please tell me.