Jungle Swarm
superwiggy
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Lord
Slann - BSB (Standard of Discipline), Focus of Mystery, Harmonic Convergence, Soul of Stone, Channeling Staff
Heroes
Scar-Vet - Cold One, Light Armor, Charmed Shield, Opal Amulet, Sword of Striking, Potion of Speed
Cowboy to take out Ethereals/War Machines/Characters and to be a general nuisance after charging out of the saurus horde.
Skink Priest - level 1 (Beasts), Dispel Scroll
Skink Priest - level 1 (Beasts), Cube of Darkness
Will be in the Skink units near the front channeling from the Slann. Hopefully keep one near the big blocks.
Core
Saurus Warriors (37) - Spears, FC
Center of my battle line.
Skink Skirmishers (10) - Javelins and Shields
Skink Skirmishers (10) - Javelins and Shields
Skinks (10) - Musician
Skinks (10) - Musician
Redirectors, skink priests go here.
Special
Bastilidon - Solar Engine
Temple Guard (20) - FC
Will be deployed in the back and will try to flank whatever unit is on the saurus horde.
Terradons (3)
Rare
Ancient Stegadon - Engine of the Gods, Sharpened Horns
Deployed along with the Bastilodon in the center of the army, covering both blocks.
Salamander
Salamander
Cause burnerific havoc. Use Walk Between Worlds on these guys.
**** Changes I may consider ********************
Dropping a unit of skirmishers for 5 more Temple Guard
Or dropping the Temple Guard for Chameleon Skinks and Stegadon
Slann - BSB (Standard of Discipline), Focus of Mystery, Harmonic Convergence, Soul of Stone, Channeling Staff
Heroes
Scar-Vet - Cold One, Light Armor, Charmed Shield, Opal Amulet, Sword of Striking, Potion of Speed
Cowboy to take out Ethereals/War Machines/Characters and to be a general nuisance after charging out of the saurus horde.
Skink Priest - level 1 (Beasts), Dispel Scroll
Skink Priest - level 1 (Beasts), Cube of Darkness
Will be in the Skink units near the front channeling from the Slann. Hopefully keep one near the big blocks.
Core
Saurus Warriors (37) - Spears, FC
Center of my battle line.
Skink Skirmishers (10) - Javelins and Shields
Skink Skirmishers (10) - Javelins and Shields
Skinks (10) - Musician
Skinks (10) - Musician
Redirectors, skink priests go here.
Special
Bastilidon - Solar Engine
Temple Guard (20) - FC
Will be deployed in the back and will try to flank whatever unit is on the saurus horde.
Terradons (3)
Rare
Ancient Stegadon - Engine of the Gods, Sharpened Horns
Deployed along with the Bastilodon in the center of the army, covering both blocks.
Salamander
Salamander
Cause burnerific havoc. Use Walk Between Worlds on these guys.
**** Changes I may consider ********************
Dropping a unit of skirmishers for 5 more Temple Guard
Or dropping the Temple Guard for Chameleon Skinks and Stegadon