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8th Ed. 2500 Lore of Life Slann

Cold One

MasterSlann

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Ive been working on this list for a bit and was hoping for some criticism and suggestions anyone might have
ok so here is the list:

lord:
Lore of Life Slann-becalming cogitation, focus of mystery, focused rumination, banehead, feedbackscroll, BSB with Huanchi banner

Heroes:
Scar veteran- armor of fortune, luckstone, halberd, cold one
Scar veteran- talisman of endurance, dragonhelm, light A, halberd, cold one
Skink Chief- Staff of lost sun, Enchanted shield, light A, terradon

core:
Saurus warriors x 22- spears, musician and standard
Saurus warriors x 21- spears, musician and standard
Skink skirmishers x11


Special:
Temple guard x20- cmnd, warbanner, Dragon Bane Gem for champion
Chameleon skinks x6
Stegadon
Terradons x3

Rare:
Salamander-extra handler
Salamander


i play against demons a ton and skulltaker is a pain so i gave both a scar veteran and a TG champion a 2+ ward save against him and his killing blow, which should put an end to him. The idea was for the terradons, skink chief, and chameleon skinks to kill off any stray wizards, warmachines and characters running around and for everything else to just march forward and kill everything in the path. the salamanders are awesome in new edition and i hope they wreak some havok. I think lore of life is the best lore with its great killing potential and the ability to grow back my temple guard and saurus. so what do you guys think?
 
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