Skaven Slave
chuqxla
Clan Pestilens
- Messages
- 16
- Likes Received
- 0
- Trophy Points
- 0
Hey guys, just though i'd post a list i ran the other day against Tomb Kings and maybe my other i used against Dark Elves which was very similar. Hoping for some feedback/advice
.
2500 points
Slann - Lore of Life 435
(Focus of Mystery)
(The Focused Rumination)
(Becalming Cogitation)
(Cupped Hands
(BSB/Disciple standard)
Scar-Veteran 138
(Burning Blade of Chotec)
(Light Armor)
(Shield)
(Dawn Stone)
Skink Priest 430
(Plaque of tepok)
(Dispel Scroll)
(Engine of the Gods)
22 Skinks (+2 Kroxigors) 220
10 x Skink Skirmishers 70
8 Cold One Cavalary 305
(Full Command)
(Huanchi's Blessed Totem)
1 Salamander 80
(+1 Snack)
20 Temple Guard 385
(Full Command)
(Banner of Eternal Flame)
(Curse Charm of Tepok)
23 Saurus Warriors 275
(Full Command)
5 Chamleon Skinks 60
3 Terradons 90
Pretty solid game from my side really, most phases went heavily in my favour and couldn't have gone any better, minimal losses and such. Not sure how the list will fair against other forces and such, but the temple guard were pretty amazing. Sadly my priest in the engine died in the second turn i think so little use from that.
My second game was a very similar list, however, i swapped the scar vet for an oldblood on cold one, had a bigger saurus squad and dropped the salamander and chammy skinks.
This game went a bit half n half, ended in a draw. But i don't know how to combat the magic ring he was using - Any doubles when casting a spell at a unit within 12" of the bearer will result in a miscast - this was destroying my slann as i had to blow my cupped hands early and kept getting throne dispelled. Any thoughts?
Thanks.
2500 points
Slann - Lore of Life 435
(Focus of Mystery)
(The Focused Rumination)
(Becalming Cogitation)
(Cupped Hands
(BSB/Disciple standard)
Scar-Veteran 138
(Burning Blade of Chotec)
(Light Armor)
(Shield)
(Dawn Stone)
Skink Priest 430
(Plaque of tepok)
(Dispel Scroll)
(Engine of the Gods)
22 Skinks (+2 Kroxigors) 220
10 x Skink Skirmishers 70
8 Cold One Cavalary 305
(Full Command)
(Huanchi's Blessed Totem)
1 Salamander 80
(+1 Snack)
20 Temple Guard 385
(Full Command)
(Banner of Eternal Flame)
(Curse Charm of Tepok)
23 Saurus Warriors 275
(Full Command)
5 Chamleon Skinks 60
3 Terradons 90
Pretty solid game from my side really, most phases went heavily in my favour and couldn't have gone any better, minimal losses and such. Not sure how the list will fair against other forces and such, but the temple guard were pretty amazing. Sadly my priest in the engine died in the second turn i think so little use from that.
My second game was a very similar list, however, i swapped the scar vet for an oldblood on cold one, had a bigger saurus squad and dropped the salamander and chammy skinks.
This game went a bit half n half, ended in a draw. But i don't know how to combat the magic ring he was using - Any doubles when casting a spell at a unit within 12" of the bearer will result in a miscast - this was destroying my slann as i had to blow my cupped hands early and kept getting throne dispelled. Any thoughts?
Thanks.