Skink
Slothmasta
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Hey Guys,
So I've got a tournament coming up (in January). It's 2400 points and I've been thinking a lot about tweaking my lists to include Terradon Riders.
So here is the list I was thinking of running:
Core
------------
30x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
Anvil. 6x5 works well as the amount of attacks coming back can hurt. Can hold up the more elite troops.
30x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
Anvil. 6x5 works well as the amount of attacks coming back can hurt. Can hold up the more elite troops.
Special
------------
20x Temple Guard
- Musician
- Champion
- Standard Bearer
- Banner of Eternal Flame
Massive Anvil. 6x4. Used to have the Sun Standard but found most people don't shoot the unit. Changed to Eternal Banner for the Double Hydra/Varghulf and Abomination's being pelted at me.
5 x Chameleon Skinks
10 BS4 S3 poison shots are great. Standard now in all my armies.
5 x Chameleon Skinks
10 BS4 S3 poison shots are great. Standard now in all my armies.
3x Terradon Riders
D3 S4 Drop Rocks seems good. Might work at harrasing smaller units.
3x Terradon Riders
D3 S4 Drop Rocks seems good. Might work at harrasing smaller units.
Rare
------------
1x Salamander Hunting Pack
- Additional Skink Handler per Salamander
Haven't yet had much success with these guys. I think I'm using them wrong. I keep them wide in the flank unprotected. Might try closer and see how I go.
1x Salamander Hunting Pack
- Additional Skink Handler per Salamander
Haven't yet had much success with these guys. I think I'm using them wrong. I keep them wide in the flank unprotected. Might try closer and see how I go.
1x Ancient Stegadon
Perform's great! although our meta is not warmachine heavy.
Lords
------------
1x Slann Mage Priest
- Focus of Mystery
- Focused Rumination
- The Becalming Cogitation
- Unfathomable Presence
- Cupped Hands of the Old Ones
- Battle Standard Bearer
- Standard of Discipline
- Lore of Life
Pretty Standard Life Slann I think except I've added Unfathomable Presence to give him a 1+ WS against Magic (although 1 will always fail, so essentially 2+) to protect him from Death Magic and provides my Temple Guard with a 4+ WS against magic (wished it worked for Purple Sun
).
So what do you think? My main backbone can be quite slow with movement 4 but the harrasing units can move fast. The army playstyle is quite defensive funneling and waiting for the opponent to hit you.
Total
------------
Models in Army: 108
Total Army Cost: 2390
The weakness I see is Magic and Shooting taking down my Terradon's but Chameleon Skinks also suffer the same weakness and there performance is always outstanding.
So I've got a tournament coming up (in January). It's 2400 points and I've been thinking a lot about tweaking my lists to include Terradon Riders.
So here is the list I was thinking of running:
Core
------------
30x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
Anvil. 6x5 works well as the amount of attacks coming back can hurt. Can hold up the more elite troops.
30x Saurus Warriors
- Spears
- Musician
- Champion
- Standard Bearer
Anvil. 6x5 works well as the amount of attacks coming back can hurt. Can hold up the more elite troops.
Special
------------
20x Temple Guard
- Musician
- Champion
- Standard Bearer
- Banner of Eternal Flame
Massive Anvil. 6x4. Used to have the Sun Standard but found most people don't shoot the unit. Changed to Eternal Banner for the Double Hydra/Varghulf and Abomination's being pelted at me.
5 x Chameleon Skinks
10 BS4 S3 poison shots are great. Standard now in all my armies.
5 x Chameleon Skinks
10 BS4 S3 poison shots are great. Standard now in all my armies.
3x Terradon Riders
D3 S4 Drop Rocks seems good. Might work at harrasing smaller units.
3x Terradon Riders
D3 S4 Drop Rocks seems good. Might work at harrasing smaller units.
Rare
------------
1x Salamander Hunting Pack
- Additional Skink Handler per Salamander
Haven't yet had much success with these guys. I think I'm using them wrong. I keep them wide in the flank unprotected. Might try closer and see how I go.
1x Salamander Hunting Pack
- Additional Skink Handler per Salamander
Haven't yet had much success with these guys. I think I'm using them wrong. I keep them wide in the flank unprotected. Might try closer and see how I go.
1x Ancient Stegadon
Perform's great! although our meta is not warmachine heavy.
Lords
------------
1x Slann Mage Priest
- Focus of Mystery
- Focused Rumination
- The Becalming Cogitation
- Unfathomable Presence
- Cupped Hands of the Old Ones
- Battle Standard Bearer
- Standard of Discipline
- Lore of Life
Pretty Standard Life Slann I think except I've added Unfathomable Presence to give him a 1+ WS against Magic (although 1 will always fail, so essentially 2+) to protect him from Death Magic and provides my Temple Guard with a 4+ WS against magic (wished it worked for Purple Sun
So what do you think? My main backbone can be quite slow with movement 4 but the harrasing units can move fast. The army playstyle is quite defensive funneling and waiting for the opponent to hit you.
Total
------------
Models in Army: 108
Total Army Cost: 2390
The weakness I see is Magic and Shooting taking down my Terradon's but Chameleon Skinks also suffer the same weakness and there performance is always outstanding.