Hey Lustria! I just joined and this will be my first post. I've been out of the Lizardmen loop for a while and I'm trying to get back in. Heck, I'm a senior in college and the last time I played Lizardmen was back in middle school...
Right now I have a battle force and a box of skinks at home only partially painted and I'm looking to expand when I get the chance. Below I have a list which uses the Slann's awesome magic powers to destroy units from afar while the rest of my units move up the flanks and either destroy the enemy's back field or support the "core" of saurus and temple guard. Let me know how it looks and I'm more than willing to make changes to this list.
2250 Pts - Lizardmen Roster
Lord
Slann Mage-Priest (Battle Standard Bearer)
Cupped Hands of the Old Ones
Focus of Mystery
The Becalming Cogitation
The Focused Rumination
16 Temple Guard
Revered Guardian
Musician
Standard Bearer
Heroes
Skink Priest (Level 2 Upgrade)
Engine of the Gods
Diadem of Power
1 Dispel Scroll
Saurus Scar-Veteran
Cold One
Burning Blade of Chotec
Enchanted Shield
Core
18 Saurus Warriors
Musician
Standard Bearer
Spear
12 Skink Skirmishers
11 Skink Skirmishers
Special
5 Cold One Cavalry
Huanchi's Blessed Totem
3 Terradon Rider
3 Terradon Rider
Rare
1 Salamander Hunting Pack
Extra Handler
1 Salamander Hunting Pack
Extra Handler
Total Roster Cost: 2247
I've always loved the dinosaurs in our Army book and boy do we get some sweet special and rare choices! I really like the idea of a Carnosaur list and will probably make a list which can swap out the Slann and for an Oldblood pretty quickly. I would like to have a list which could be used in a tournament but I'd hate to get slammed for comp or get called "cheesy."
Main Problems
1) Slann AND a EotG?!? I'm worried this won't go over well...
2) Scar-vet with the cold one riders. Does this unit work well for anyone else or is stupidity too variable?
3) My list is heavy in special/rare/hero choices... probably bad for comp huh?
Thoughts?
Right now I have a battle force and a box of skinks at home only partially painted and I'm looking to expand when I get the chance. Below I have a list which uses the Slann's awesome magic powers to destroy units from afar while the rest of my units move up the flanks and either destroy the enemy's back field or support the "core" of saurus and temple guard. Let me know how it looks and I'm more than willing to make changes to this list.
2250 Pts - Lizardmen Roster
Lord
Slann Mage-Priest (Battle Standard Bearer)
Cupped Hands of the Old Ones
Focus of Mystery
The Becalming Cogitation
The Focused Rumination
16 Temple Guard
Revered Guardian
Musician
Standard Bearer
Heroes
Skink Priest (Level 2 Upgrade)
Engine of the Gods
Diadem of Power
1 Dispel Scroll
Saurus Scar-Veteran
Cold One
Burning Blade of Chotec
Enchanted Shield
Core
18 Saurus Warriors
Musician
Standard Bearer
Spear
12 Skink Skirmishers
11 Skink Skirmishers
Special
5 Cold One Cavalry
Huanchi's Blessed Totem
3 Terradon Rider
3 Terradon Rider
Rare
1 Salamander Hunting Pack
Extra Handler
1 Salamander Hunting Pack
Extra Handler
Total Roster Cost: 2247
I've always loved the dinosaurs in our Army book and boy do we get some sweet special and rare choices! I really like the idea of a Carnosaur list and will probably make a list which can swap out the Slann and for an Oldblood pretty quickly. I would like to have a list which could be used in a tournament but I'd hate to get slammed for comp or get called "cheesy."
Main Problems
1) Slann AND a EotG?!? I'm worried this won't go over well...
2) Scar-vet with the cold one riders. Does this unit work well for anyone else or is stupidity too variable?
3) My list is heavy in special/rare/hero choices... probably bad for comp huh?
Thoughts?