Saurus
ninjakeso
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Hi Guys! Kinda new to this forum, and in about 2 weeks I'm going to play in a friendly tournament, so I'm looking for comments to my 2250 pts. list.
Well, here goes:
Slann Mage Priest @ 475 pts
Focus of Mystery
The Focused Rumination
Soul of Stone
Battle standard
Cupped Hands of the Old Ones
Divine Plaque of Protection
Skink Priest @ 395 pts
Lvl 1
Ancient Stegadon with Engine Of The Gods
Cube of Darkness
Saurus Scar Veteran @ 124 pts
Light Armour
Shield
Great Weapon
Charm of the Jaguar Warrior
Skink Chief @ 139 pts
Terradon
Light Armour
Spear
Blowpipe
Venom of the Firefly Frog
Shield of the Mirrored Pool
14 x Temple Guard @ 319 pts
Full Command
Curse Charm of Tepok
Sun Standard of Chotec
16 x Skinks @ 198 pts
Javelin & Shield
Standard Bearer
2 x Kroxigors
10 x Skink Skirmishers @ 70 pts
Blowpipes
14 x Saurus Warriors @ 186 pts
Musician
Standard Bearer
Spears
3 x Terradon Riders @ 90 pts
3 x Terradon Riders @ 90 pts
Salamander Hunting Pack @ 80 pts
Extra handler
Salamander Hunting Pack @ 80 pts
Extra handler
Total: 2246 pts
PD: 8
DD: 5
The thing is that we're playing with a composition system (WPS comp something) and this punishes me hard for having a high amount of power and dispel dice.
I would like to have that skink priest as lvl 2 (lvl 3 with engine), but find it hard to. I realize that this list puts all the eggs in the Slann-basket, wich is a common mistake, but for that sake I'm trying to protect him.
Both skink chief and saurus with Jaguar Charm are for hunting both warmachines and destroying chariots or just smashing lonely mages. The combo Cupped hands of the old ones + curse charm of tepok are to get rid of dispel scroll-carrying mages. Since there is a great chance that i roll a miscast, the curse charm is to ensure that the opposite mage gets what he deserves.
Hmm... nevermind. Suggestions?
Whaddayathink?
Well, here goes:
Slann Mage Priest @ 475 pts
Focus of Mystery
The Focused Rumination
Soul of Stone
Battle standard
Cupped Hands of the Old Ones
Divine Plaque of Protection
Skink Priest @ 395 pts
Lvl 1
Ancient Stegadon with Engine Of The Gods
Cube of Darkness
Saurus Scar Veteran @ 124 pts
Light Armour
Shield
Great Weapon
Charm of the Jaguar Warrior
Skink Chief @ 139 pts
Terradon
Light Armour
Spear
Blowpipe
Venom of the Firefly Frog
Shield of the Mirrored Pool
14 x Temple Guard @ 319 pts
Full Command
Curse Charm of Tepok
Sun Standard of Chotec
16 x Skinks @ 198 pts
Javelin & Shield
Standard Bearer
2 x Kroxigors
10 x Skink Skirmishers @ 70 pts
Blowpipes
14 x Saurus Warriors @ 186 pts
Musician
Standard Bearer
Spears
3 x Terradon Riders @ 90 pts
3 x Terradon Riders @ 90 pts
Salamander Hunting Pack @ 80 pts
Extra handler
Salamander Hunting Pack @ 80 pts
Extra handler
Total: 2246 pts
PD: 8
DD: 5
The thing is that we're playing with a composition system (WPS comp something) and this punishes me hard for having a high amount of power and dispel dice.
I would like to have that skink priest as lvl 2 (lvl 3 with engine), but find it hard to. I realize that this list puts all the eggs in the Slann-basket, wich is a common mistake, but for that sake I'm trying to protect him.
Both skink chief and saurus with Jaguar Charm are for hunting both warmachines and destroying chariots or just smashing lonely mages. The combo Cupped hands of the old ones + curse charm of tepok are to get rid of dispel scroll-carrying mages. Since there is a great chance that i roll a miscast, the curse charm is to ensure that the opposite mage gets what he deserves.
Hmm... nevermind. Suggestions?
Whaddayathink?