• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

7th Ed. 2250 Points of Vampire Killers.

Saurus

Grifthin

New Member
Messages
89
Likes Received
0
Trophy Points
0
Hey all, after repeatedly getting my arse kicked by our local VC player I've decided to build a army list just to combat him. Unfortunately I don't have all the model's i'd like to use so here's my 2250 Points list. I'd like some comments and suggestions.

365 Points - Slann, Becalming Cognition, Focus of Rumination, Plaque of Tepok, BSB

291 Points - 16 Templeguard with full command

160 Points - Scar veteran, Sword of battle, Sword of Maiming, Cold one Mount

153 Points - Scar veteran, Sword of Might, Enchanted Shield Cold one Mount

415 Points - Stegadon, Lvl 3 Priest, Diadem of Power

250 Points - 20 Saurus full command

250 Points - 20 Saurus full command

70 Points - 10 Skinks

105 Points - 10 Skinks + Kroxigor

5 Cold One Cavalry with a standard bearer

6 power dice
6 Dispel Dice + 2 From Cube

The basic idea is to get a large number of Fear Immune units (6) so that I won't be bothered by his fear affects. The second thing was to have some Combat res generating saurus warriors in my big blocks of infantry. Here comes the question though. What lore of magic can I use ? I've been using light for Cleansing flare - but he's wized up and saves most of his dice for that spell. What else can I use ? I was thinking of Fire - But I'm normally stuck in by the 3de turn rendering magic missile spells near useless. Any ideas ?
 
Lore of shadows - Pit of Shades. Unless he's running Knight/Crypt Ghoul heavy list.

Throw that Pit of Shades into a unit of zombies or skeletons, (Intiative 1 or 2?) and he's bound to lose to lose at least 4 or 5. You might only want to use this if you want to take out those units, because he's going to be throwing his dice to bring those bad boys back.

Can't think of anything else atm, will post later if I do.

Side note: VC is a tough army to blast with magic, regardless.
 
160 Points - Scar veteran, Sword of battle, Sword of Maiming, Cold one Mount

I think you mean Shield of Maiming? good to give the Scar Vets Light Armour as well, for the 1+ save (maybe even can swap the Enchanted shield for a regular and free up some points?)

I'd agree with spears and Id suggest dropping the champs in all units, unless you wanted to bodyguard your Scar Vets.

also 1 more skink in your Skrox unit means you can rank up 5 x 3
 
Back
Top