Skaven Slave
lizardmek
Clan Moulder
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playing my 1st game with the new rules on wednesday 2000pts vs dwarfs
decide to go magic lite as i dont think i will get much off
here the list
tetto'eko( i like the the D3 vanguard and lore master of heavens will be useful)
scar vet, coldone dragon helm ,halberd ,light armour( general)
scar vet, coldone light armour,shield
skink chief on rippa enchanted shield light armour
16 skinks full com (bunker or tetto'eko)
15 skink skirmishers javs & shields
15 skink skirmishers javs & shields
15 saurus muse and stand
6 chameleon skinks
6 chameleon skinks
2 stegs
5 coldone cav
4 rippa's
1 salli with extra snack
the plan is to vanguard the coldones with chars up with the 2 stegs if i get good on the 3d vanguards
and overwhelm him with targets the kill
maybe lose 6 chameleon skinks and 1rippa and add 11 more saurus warriors to make that unit have more punch and ability to make a few wounds and get in to combat maybe vanguard the warriors a steg and the coldones if possible
decide to go magic lite as i dont think i will get much off
here the list
tetto'eko( i like the the D3 vanguard and lore master of heavens will be useful)
scar vet, coldone dragon helm ,halberd ,light armour( general)
scar vet, coldone light armour,shield
skink chief on rippa enchanted shield light armour
16 skinks full com (bunker or tetto'eko)
15 skink skirmishers javs & shields
15 skink skirmishers javs & shields
15 saurus muse and stand
6 chameleon skinks
6 chameleon skinks
2 stegs
5 coldone cav
4 rippa's
1 salli with extra snack
the plan is to vanguard the coldones with chars up with the 2 stegs if i get good on the 3d vanguards
and overwhelm him with targets the kill
maybe lose 6 chameleon skinks and 1rippa and add 11 more saurus warriors to make that unit have more punch and ability to make a few wounds and get in to combat maybe vanguard the warriors a steg and the coldones if possible