• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

8th Ed. 2000pts LM list for game at the weekend

Kroxigor

Spiney Norman

New Member
Messages
285
Likes Received
4
Trophy Points
0
Ok, heres something I have put together using my existing collection. Please comment and advise

My opponent has armies of both High elves and wood elves, my guess is he'll be using the High variety (otherwise the game will pretty well be a walk-over whatever I bring).

Lords
Lord Quatspa-Toto, Slann Mage-Priest of Xlanhuapec
Lore of Light, Cupped Hands of the Old Ones, 3 Disciplines (Becalming cogitation, focused rumination, focus of mystery)

Heroes
Botlroq-It, Saurus Scar Veteran
Battle standard bearer, shield, light armour, Dragonhelm (joins spear saurus)

Core
24 Saurus
Spears, full command

18 Saurus
full command

10 Skinks

Special
20 Temple Guard
Full command

Stegadon

7 Chameleon Skinks

Rare
1 Salamander Hunting pack
1 Additional Handler

1 Salamander Hunting pack
1Additional Handler

Total points value - 1,998
Lords - 21%
Heroes - 6.4%
Core - 30.8%
Special - 33.7%
Rare - 8%
 
If he brings HE won't your steggie being eating bolts until it dies halfway across the table?

Also as elves are so perfectly kebab sized I would have considered more sallies.
 
Looks like a pretty solid list. My main concern would be the smallish units of Saurus Warriors. Especially using light, I'd rather have both units at 24.
 
I'D DROP THE STEG FOR 2X MORE SALLIES AND BEEF UP THE SAURUS BLOCKS.
sry caps lol.
 
More sallies would be good. Another thing that I would do is make the slann the BSB (points allowing) and give him the standard of discipline for 5 points. Ld 10 slann in TG=never fail ld check.
 
Lords
Lord Quatspa-Toto, Slann Mage-Priest of Xlanhuapec
Lore of Light, Cupped Hands of the Old Ones, Battle standard bearer, standard of dicipline, 3 Disciplines (Becalming cogitation, focused rumination, focus of mystery)

Heroes
Botlroq-It, Saurus Scar Veteran
shield, light armour, Dragonhelm (joins temple guard)

Core
24 Saurus
Spears, banner music

24 Saurus
Spears, banner music

10 Skinks

Special
20 Temple Guard
Full command

7 Chameleon Skinks

Rare
2 Salamander Hunting packs

2 Salamander Hunting packs

ok so i have done what the other guys have said you should do simply because i agree with them the scar-vet is put into tg because the points from champs were needed and if your tg champ dies and you wont have anyone to take challenges with wich means that your entire army will go down one ld (i think as you cannot use generals ld if he has just refused a challenge anyone correct me if i am wrong) and if you dont get lets say speed of light off on the big version but only on one unit you want to use it on the tg and then if scar-vet is with saurus he wont have no gain of the spell... or something
 
As predicted, the steg got well and truly bolted to death on T2. I'm considering swapping him for a Kroxigor quartet next game, I'd like to see what their stomp can do.

I could lose the scar vet for a few more saurus and transfer the BS to the Slann I guess, but I don't have any more salamanders (and can't afford to buy 2 more).

On an unrelated matter becalming cogitation is ridiculously good, the number of times his Archmage w/book failed to reach his spells casting value because the 6s disappeared was priceless.
 
Back
Top