Skink
shole
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After some games with some elite armies, it's time for me to face a horde army of sceletons. I made some adjustments to my list in order to get rid of these annoying 40 model units. So that's my list:
Leaders
Saurus Oldblood on Carnosaur (320)
Saurus Sunblood (120)
Saurus Scar-Veteran on Cold One (100)
Skink Starpriest (100)
Units
Saurus Knights x 10 (240)
Kroxigor x 3 (180)
Saurus Guard x 5 (100)
Saurus Knights x 5 (120)
Razordons x 1 (60)
Behemoths
Bastiladon (300)
Stegadon (260)
Battalions
Bloodclaw Starhost (100)
Total: 2000/2000
My stegadon will be the ace in my sleeve with its flame thrower as a 8" attack is approximately 20-30 attacks. It will face a unit of sceletons. Both my knights unit will be with lances and will have the support of my scar vet on cold one and the 10 model unit, if the dice wants the -1 to hits of the enemy from the star priest + the extra damage with the jaw. The blood law will provide 2 more command abilities and extra jaw attacks. The scar vet will make the knights attack for over 60 attacks and with the help of the hero and sun boold's command ability will try to destroy the other unit of skeletons. Bastiladon will target the necromancers with its laser and the old blood will face maybe Neferata with the help of sun blood. kroxigors and Razordon will help the stagadon for more attacks. Both battles will try to decimate the enemy on battlesock phase.
That's my list and my strategy in general. All advice and thoughts for both the list and the way I want the battle are welcome.
Leaders
Saurus Oldblood on Carnosaur (320)
Saurus Sunblood (120)
Saurus Scar-Veteran on Cold One (100)
Skink Starpriest (100)
Units
Saurus Knights x 10 (240)
Kroxigor x 3 (180)
Saurus Guard x 5 (100)
Saurus Knights x 5 (120)
Razordons x 1 (60)
Behemoths
Bastiladon (300)
Stegadon (260)
Battalions
Bloodclaw Starhost (100)
Total: 2000/2000
My stegadon will be the ace in my sleeve with its flame thrower as a 8" attack is approximately 20-30 attacks. It will face a unit of sceletons. Both my knights unit will be with lances and will have the support of my scar vet on cold one and the 10 model unit, if the dice wants the -1 to hits of the enemy from the star priest + the extra damage with the jaw. The blood law will provide 2 more command abilities and extra jaw attacks. The scar vet will make the knights attack for over 60 attacks and with the help of the hero and sun boold's command ability will try to destroy the other unit of skeletons. Bastiladon will target the necromancers with its laser and the old blood will face maybe Neferata with the help of sun blood. kroxigors and Razordon will help the stagadon for more attacks. Both battles will try to decimate the enemy on battlesock phase.
That's my list and my strategy in general. All advice and thoughts for both the list and the way I want the battle are welcome.