Hi, I've been collecting Lizardmen for a couple of weeks, buying second hand stuff and 3d printing a few models. Actually I'm on way to build this army:
Slann (Standard of Disicpline, Channeling Staff, Ironcurse Icon, Soul of Stone, Harmonic Convergence, Becalming Cogitation, Wandering Delibarations) = 470
Scar Veteran (Sword of Might, Dawnstone, Enchanted Shield, Cold One) = 150
Scar Veteran (Great Weapon, Armour of Destiny) = 154
2x 10 Skink Skimishers (Javelins&Shield) = 2x 70
30x Saurus Warriors (Full command) = 360
17x Temple Guard (Full command) = 268
6x Cold One Riders (Spears, Standard, Musician) = 224
Bastiladon (Solar Engine) = 150
Salamnder (extra Handler) = 84
2000 pts.
What should be changed, what tactics could I use? I've played WHFB only a few times with my other Ogre Army. Possible enemies: Chaos, Empire, Beastmen, Dwarves, Tomb Kings, High Elves.
Slann (Standard of Disicpline, Channeling Staff, Ironcurse Icon, Soul of Stone, Harmonic Convergence, Becalming Cogitation, Wandering Delibarations) = 470
Scar Veteran (Sword of Might, Dawnstone, Enchanted Shield, Cold One) = 150
Scar Veteran (Great Weapon, Armour of Destiny) = 154
2x 10 Skink Skimishers (Javelins&Shield) = 2x 70
30x Saurus Warriors (Full command) = 360
17x Temple Guard (Full command) = 268
6x Cold One Riders (Spears, Standard, Musician) = 224
Bastiladon (Solar Engine) = 150
Salamnder (extra Handler) = 84
2000 pts.
What should be changed, what tactics could I use? I've played WHFB only a few times with my other Ogre Army. Possible enemies: Chaos, Empire, Beastmen, Dwarves, Tomb Kings, High Elves.