Skaven Slave
totzro
Clan Mors
- Messages
- 316
- Likes Received
- 79
- Trophy Points
- 28
I'm meeting my friends skaven this thursday, this will be my first 2k game, since I only have played up to 1500 til now.
I know that he's more than probably gonna bring 1 or 2 horde units of clan rats (40 each). A large unit of plauge monks, a hellpit abomination, gutter runners, a catapult and probably some other nasty stuff.
This is the list that I have in mind
Slann (life)
-Focused Rumination
-Higher State of Consciousness
-Becalming Cogitation (Haven't taken this before, going to be a nasty surprise for the opponent)
-Devine Plaque of Protection
-Plaque of Tepok
Skink Priest
-Cube of Darkness
Skink Priest
-Forbidden Rod
Scar Vet
-Shield
-Cold One
-Glittering Scales
-Burning Blade
29 Saurus Warriors
- Full Command
10 Skink Skirmishers
10 Skink Skirmishers
- Javelin and Shields
10 Skink Skirmishers
- Javelin and Shields
3 Terradons
6 Chameleons
6 Chameleons
1 Stegadon
1 Salamander
- Extra snack
1 Salamander
- Extra snack
The plan is to let chameleons (and skinks) take care of the hellpit. Chameleons + Terradon against warmachines. Let the skinks and salamanders soften up the big horde blocks and then let the buffed up saurus take care of the rest with som flank charges by the steg.
I find taking life a bit boring, but it's just so good. Low casting values, great attribute. Great miscast protection which lets me ignore taking cupped hands, and also lot's of remains in play spells that force the opponent to use his power dices to cancel my spells ( which in conjunction with the cogitation gives him a weak magic phase).
One thing that I could take out from the list is the steg to get more saurus and maybe chameleons, but I'm not sure. What do you think?
I know that he's more than probably gonna bring 1 or 2 horde units of clan rats (40 each). A large unit of plauge monks, a hellpit abomination, gutter runners, a catapult and probably some other nasty stuff.
This is the list that I have in mind
Slann (life)
-Focused Rumination
-Higher State of Consciousness
-Becalming Cogitation (Haven't taken this before, going to be a nasty surprise for the opponent)
-Devine Plaque of Protection
-Plaque of Tepok
Skink Priest
-Cube of Darkness
Skink Priest
-Forbidden Rod
Scar Vet
-Shield
-Cold One
-Glittering Scales
-Burning Blade
29 Saurus Warriors
- Full Command
10 Skink Skirmishers
10 Skink Skirmishers
- Javelin and Shields
10 Skink Skirmishers
- Javelin and Shields
3 Terradons
6 Chameleons
6 Chameleons
1 Stegadon
1 Salamander
- Extra snack
1 Salamander
- Extra snack
The plan is to let chameleons (and skinks) take care of the hellpit. Chameleons + Terradon against warmachines. Let the skinks and salamanders soften up the big horde blocks and then let the buffed up saurus take care of the rest with som flank charges by the steg.
I find taking life a bit boring, but it's just so good. Low casting values, great attribute. Great miscast protection which lets me ignore taking cupped hands, and also lot's of remains in play spells that force the opponent to use his power dices to cancel my spells ( which in conjunction with the cogitation gives him a weak magic phase).
One thing that I could take out from the list is the steg to get more saurus and maybe chameleons, but I'm not sure. What do you think?