Chameleon Skink
Iskander
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Hey folks! Last minute, but 'ere we go: I'm going to a tournament this Saturday, and I'm taking my Seraphon for the first time (my one prior tourney I went as mostly free peoples). My list is below. I don't have time to paint bases on much beyond what you see below. So, I'm not looking for advice on what to take instead. Rather - I'm looking for feedback on what you think the strengths and weaknesses of this list are. (Side note: I know my Skink choices are weird - they're leftover from 8E, oh well...) I'm not expecting to win much, just to take some cool models and put on a good show.
Like, if you were saddled with this list, what would you try to do with it? If you were fighting it, how would you proceed? Thanks for your time! ^_^
Allegiance: Grand Alliance Order
Battleline:
Skinks x10 (javelins & shields)
Skinks x10 (javelins & shields)
Skinks x10 (blowpipes & hand weapons)
Leaders:
Slann Starmaster (General, Reckless, Talisman of Blinding Light)
Skink Starpriest
Engine of the Gods (also a behemoth)
Eternity Warden (obstinate blade)
Behemoths:
(Engine, noted above)
Bastiladon
No Role:
Ripperdactyl Riders x3
Temple Guard x10
Battalion:
Shadowstrike Starhost
Summoning Pool: 260 Points
Things I'm taking as summoning options:
Saurus Astrolith Bearer*
Scar-Veteran on Cold One (for the Three Places of Power scenario - ideally to drop on an objective in round 1)
5x Saurus Guard (for other scenarios, if summoning near the Warden)
10x Saurus Warriors (for other scenarios if summoning far from the Warden)
*This guy is in the pool so I can try to have him plant the banner forward of the deployment zone in Round 1. I don't know if that's a good idea or not, but it seems better than having his re-roll bubble stranded in the backfield or losing time with the casting bonuses.
Like, if you were saddled with this list, what would you try to do with it? If you were fighting it, how would you proceed? Thanks for your time! ^_^
Allegiance: Grand Alliance Order
Battleline:
Skinks x10 (javelins & shields)
Skinks x10 (javelins & shields)
Skinks x10 (blowpipes & hand weapons)
Leaders:
Slann Starmaster (General, Reckless, Talisman of Blinding Light)
Skink Starpriest
Engine of the Gods (also a behemoth)
Eternity Warden (obstinate blade)
Behemoths:
(Engine, noted above)
Bastiladon
No Role:
Ripperdactyl Riders x3
Temple Guard x10
Battalion:
Shadowstrike Starhost
Summoning Pool: 260 Points
Things I'm taking as summoning options:
Saurus Astrolith Bearer*
Scar-Veteran on Cold One (for the Three Places of Power scenario - ideally to drop on an objective in round 1)
5x Saurus Guard (for other scenarios, if summoning near the Warden)
10x Saurus Warriors (for other scenarios if summoning far from the Warden)
*This guy is in the pool so I can try to have him plant the banner forward of the deployment zone in Round 1. I don't know if that's a good idea or not, but it seems better than having his re-roll bubble stranded in the backfield or losing time with the casting bonuses.