Slann
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So my friend eron12 happens to be working on sculpting/converting four Daemon Princes. One per Chaos god. Most of them are pretty well along.
The idea came up before of us trying a Magnificent 7 Scenario (called 7 Knights back in 6th edition). One side makes a normal army. The other side goes 100% characters. Despite the conventions, why should the good guys be the lone heroes.
So Daemon Princes are considered overpowered by many but if I know EXACTLY what I'm facing, what does the anti-DP prince look like?
Slann, BSB, Standard of Discipline, Channeling Staff, Focus of Mystery, Harmonic Convergence, Soul of Stone, Becalming Cognition
Scar Veteran, Cold One, Great Weapon, Armor of Destiny
Skink Priest, L1 Heavens, Dispel Scroll
Skink Chief (Mr. 5 point), Terradon, javelins, Pigeon Plucker Amulet, Potion of Foolhardiness, Warrior Bane, Charmed Shield
24 Cohort Skinks, 3 Kroxigor, FC
24 Cohort Skinks, 3 Kroxigor, FC
13 Skink Skirmishers, Patrol Leader
30 Temple Guard, FC, War Banner.
Thoughts? How can this be improved?
I thought about taking Lore of Light instead of High Magic but I really want Unforging. I am on the fence whether a pack of Skirmishers with a Skink Priest is a good idea. I've pondered dropping the Skirmishers and or the warbanner in exchange for some MR for the Temple Guard or a few more TG bodies.
I like the idea of a sharpened horn Steggy impact hitting a DP to death but I just don't see a canny player with an all flyer army letting me get the charge with a Steggy. I'm also pondering a Scarnosaur but I don't know what I'd give up.
Now the back up team. We figure that win or lose the game will not be a drag out so we'll probably have time for two. Can Empire do better?
I'm not sure what I want to take beyond "three cannons." I like the idea of Marius Leitdorf leading the charge. You'd have to be crazy to take on four Daemon Princes. But he has no defenses really. Maybe take the Emperor? He's got offense and defense but me taking an ueber-hero sort of breaks the spirit of a Magnificent 7 game. It's supposed to be hordes versus the heroes/villains.
I'm not sure if I want my Core to be knights packing great weapons for a chance of inflicting wounds, spearmen for steadfastness or halberdiers to split the difference.
Demigryph knights (or in my case Bear Knights) should do well. I don't think I would want a STANK. I'd be a clunky block that would get one, maybe two shots off before a pair of DPs swept in and obliterated it on one charge.
I'm not sure how I can delay the inevitable charges against my canons.
Now if the DPs really one-sidedly beat my LM and Empire the thought occurred to me to try a hybrid army. So basically I'm thinking take the LM army and squeeze points here and there to buy three cannons right? Maybe throw a Battle Priest in with my Skrox or TG. Or I am missing some kind of brilliant Empire/Lizardmen combo.
And if the game turns out fun enough, we may try a Magnificent 7 with the Forces of Order as the Magnificent Ones. I think I'd probably go Slann-less. I'm not a big fan of lone Slann in general and he'd be pretty exposed with no army to speak of. Certainly I'd want cowboys and Carnosaur. Probably want to throw in Oxyotyl for razzmatazz, Tehenhauin and a vanilla priest or two. Probably resist taking Lore of Undeath. That's just not heroic. I have no idea if Erron12 would rather reverse Magnificent 7 with his O&G, Dwarfs, or WoC. I think O&G would be the most fun because they would be truly numerous hordes.
Empire WoC, I'd definitely I'd go Special character crazy. The Emperor, Marius Leitdorf, and Balthasar Gelt. Points left over would go towards a BSB perhaps, or a Captasus or two.
But my Magnificent characters will have to wait...
The idea came up before of us trying a Magnificent 7 Scenario (called 7 Knights back in 6th edition). One side makes a normal army. The other side goes 100% characters. Despite the conventions, why should the good guys be the lone heroes.
So Daemon Princes are considered overpowered by many but if I know EXACTLY what I'm facing, what does the anti-DP prince look like?
Slann, BSB, Standard of Discipline, Channeling Staff, Focus of Mystery, Harmonic Convergence, Soul of Stone, Becalming Cognition
Scar Veteran, Cold One, Great Weapon, Armor of Destiny
Skink Priest, L1 Heavens, Dispel Scroll
Skink Chief (Mr. 5 point), Terradon, javelins, Pigeon Plucker Amulet, Potion of Foolhardiness, Warrior Bane, Charmed Shield
24 Cohort Skinks, 3 Kroxigor, FC
24 Cohort Skinks, 3 Kroxigor, FC
13 Skink Skirmishers, Patrol Leader
30 Temple Guard, FC, War Banner.
Thoughts? How can this be improved?
I thought about taking Lore of Light instead of High Magic but I really want Unforging. I am on the fence whether a pack of Skirmishers with a Skink Priest is a good idea. I've pondered dropping the Skirmishers and or the warbanner in exchange for some MR for the Temple Guard or a few more TG bodies.
I like the idea of a sharpened horn Steggy impact hitting a DP to death but I just don't see a canny player with an all flyer army letting me get the charge with a Steggy. I'm also pondering a Scarnosaur but I don't know what I'd give up.
Now the back up team. We figure that win or lose the game will not be a drag out so we'll probably have time for two. Can Empire do better?
I'm not sure what I want to take beyond "three cannons." I like the idea of Marius Leitdorf leading the charge. You'd have to be crazy to take on four Daemon Princes. But he has no defenses really. Maybe take the Emperor? He's got offense and defense but me taking an ueber-hero sort of breaks the spirit of a Magnificent 7 game. It's supposed to be hordes versus the heroes/villains.
I'm not sure if I want my Core to be knights packing great weapons for a chance of inflicting wounds, spearmen for steadfastness or halberdiers to split the difference.
Demigryph knights (or in my case Bear Knights) should do well. I don't think I would want a STANK. I'd be a clunky block that would get one, maybe two shots off before a pair of DPs swept in and obliterated it on one charge.
I'm not sure how I can delay the inevitable charges against my canons.
Now if the DPs really one-sidedly beat my LM and Empire the thought occurred to me to try a hybrid army. So basically I'm thinking take the LM army and squeeze points here and there to buy three cannons right? Maybe throw a Battle Priest in with my Skrox or TG. Or I am missing some kind of brilliant Empire/Lizardmen combo.
And if the game turns out fun enough, we may try a Magnificent 7 with the Forces of Order as the Magnificent Ones. I think I'd probably go Slann-less. I'm not a big fan of lone Slann in general and he'd be pretty exposed with no army to speak of. Certainly I'd want cowboys and Carnosaur. Probably want to throw in Oxyotyl for razzmatazz, Tehenhauin and a vanilla priest or two. Probably resist taking Lore of Undeath. That's just not heroic. I have no idea if Erron12 would rather reverse Magnificent 7 with his O&G, Dwarfs, or WoC. I think O&G would be the most fun because they would be truly numerous hordes.
Empire WoC, I'd definitely I'd go Special character crazy. The Emperor, Marius Leitdorf, and Balthasar Gelt. Points left over would go towards a BSB perhaps, or a Captasus or two.
But my Magnificent characters will have to wait...
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