Lord
Oldblood, Blade of Revered Tzunki, Light Armour, Enchanted Shield(goes with temple guard)
Hero
Veteran, Light Armour, Shield, Glyph Necklace, Burning Blade of Chotec, Battle Standard(goes with saurus with hand weps)
Skink Priest, lvl 2, engine of the gods, dispel scroll X 2
Core
Saurus X 20, full command
Saurus X 20, full command, Spears
Skinks X 10
Special
Temple Guard X 20, full command, war banner
chameleon skinks X 5
Rare
salamanders X 2
Im iffy taking the engine of the gods without any other magic to back him up, but this unit has been fantastic for me so far. I love the 5+ ward against shooting to get me close, and then when I do the nuke on it has wrecked a ton of units. I have never taken an Oldblood on foot before, but with this set up he is going to have a 0+ AS on the front, and in the temple guard going to be a nasty unit to get into combat with that is for sure. The chameleon skinks are there to harass like always. Give the enemy something to think about.
Oldblood, Blade of Revered Tzunki, Light Armour, Enchanted Shield(goes with temple guard)
Hero
Veteran, Light Armour, Shield, Glyph Necklace, Burning Blade of Chotec, Battle Standard(goes with saurus with hand weps)
Skink Priest, lvl 2, engine of the gods, dispel scroll X 2
Core
Saurus X 20, full command
Saurus X 20, full command, Spears
Skinks X 10
Special
Temple Guard X 20, full command, war banner
chameleon skinks X 5
Rare
salamanders X 2
Im iffy taking the engine of the gods without any other magic to back him up, but this unit has been fantastic for me so far. I love the 5+ ward against shooting to get me close, and then when I do the nuke on it has wrecked a ton of units. I have never taken an Oldblood on foot before, but with this set up he is going to have a 0+ AS on the front, and in the temple guard going to be a nasty unit to get into combat with that is for sure. The chameleon skinks are there to harass like always. Give the enemy something to think about.