Hey guys, like the title suggests I am new to lizzies!
Having not played them since about 2nd edition lol.
Anyway, picked up the new book and put together a list.
I have bought some models to start with, 80 saurus,Bastilidon,Sally and I have 20 odd skinks from my old army and a 2nd and 4th edition Scar-vet/Oldblood
Anyway heres the list and I want you guys to be as critical as possible please
Lords - 460pts
Slann
BSB, Harmonic Convergence, Soul of Stone, Focus of Mystery, Channelling Staff, Shrieking Blade, Reservoir of Eldritch energy
Heroes - 406pts
Tetto'Eko -
Skink Priest -
Dispel Scroll
Saurus Scar-Veteran -
Light Armour, Potion of Speed, Enchanted Shield, Fencer's Blades
Core - 649pts
39x Saurus Warriors -
Spears, Champion, Muso, Standard
10x Skink Skirmisher -
20x Skinks -
Muso, Standard
Special - 599pts
Bastilidon -
Solar Engine
26x Temple guard -
Muso, Standard, Guardian (Charmed Shield) , Jaguar Standard
2x Jungle swarm -
2x Jungle Swarm -
Rare - 240pts
3x Sally Hunting pack -
Plan is get 1st turn!
Basically I want to be getting my sallys the Vanguard move and moving them 12". Then theres only 12" between me and the enemy!
Magic phase I will buff up Walk Between Worlds and move them behind my enemies hoard
Essentially they will allow me to wipe out a flank with some average rolls and the panic test could set off a chain reaction
especially in my friends goblin army!
So theres my 1 trick pony.
After that my swarms will escort my Blocks of saurus to give them poison in combat. Basil (My Bastilidon) will flank my TG making them a notable I3! :O while popping off his bound spell every turn (if winds of magic provides the opportunity) Scar vet will go with my saurus for some bite
and Tetto will just chill throwing off some cool Heavens spells with extra dice, but re-rolling those ones could be awesome on a bad day!
Let me know what you think and where/what I should change!
Chris
Please don't post individual points costs for units.
Anyway, picked up the new book and put together a list.
I have bought some models to start with, 80 saurus,Bastilidon,Sally and I have 20 odd skinks from my old army and a 2nd and 4th edition Scar-vet/Oldblood
Anyway heres the list and I want you guys to be as critical as possible please
Lords - 460pts
Slann
BSB, Harmonic Convergence, Soul of Stone, Focus of Mystery, Channelling Staff, Shrieking Blade, Reservoir of Eldritch energy
Heroes - 406pts
Tetto'Eko -
Skink Priest -
Dispel Scroll
Saurus Scar-Veteran -
Light Armour, Potion of Speed, Enchanted Shield, Fencer's Blades
Core - 649pts
39x Saurus Warriors -
Spears, Champion, Muso, Standard
10x Skink Skirmisher -
20x Skinks -
Muso, Standard
Special - 599pts
Bastilidon -
Solar Engine
26x Temple guard -
Muso, Standard, Guardian (Charmed Shield) , Jaguar Standard
2x Jungle swarm -
2x Jungle Swarm -
Rare - 240pts
3x Sally Hunting pack -
Plan is get 1st turn!
Basically I want to be getting my sallys the Vanguard move and moving them 12". Then theres only 12" between me and the enemy!
After that my swarms will escort my Blocks of saurus to give them poison in combat. Basil (My Bastilidon) will flank my TG making them a notable I3! :O while popping off his bound spell every turn (if winds of magic provides the opportunity) Scar vet will go with my saurus for some bite
Let me know what you think and where/what I should change!
Chris
Please don't post individual points costs for units.