Skink
Kadoc
New Member
- Messages
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- Trophy Points
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Hi,
I've been playing around a bit and have come with a list that I have yet to test. I've always played with a Slann, but events in my area only allow one Character that have access to 100pts of magic objects (in other words: only 1 lord). And the Oldblood on Carno have just been too good for me to be skipped. Here's the list I came with.
I'm open to any feedbacks.
Cheers
===
Warhammer: The Old World, Lizardmen
===
++ Characters [998 pts] ++
Saurus Oldblood [407 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Shield
- General
- Carnosaur
- Talisman of Protection
- Blade Of Revered Tzunki
Skink Chief [361 pts]
- Cavalry spear (if appropriately mounted)
- Light armour (Calloused hide)
- Shield
- Battle Standard Bearer [War Banner]
- Stegadon
- Glyph Necklace
Skink Priest [110 pts]
- Hand weapon
- Light armour (Calloused hide)
- Level 2 Wizard
- On foot
- Dispel Scroll
- Elementalism
Skink Priest [120 pts]
- Hand weapon
- Light armour (Calloused hide)
- Level 2 Wizard
- On foot
- Ruby Ring of Ruin
- Battle Magic
++ Core Units [825 pts] ++
18 Saurus Warriors [291 pts]
- Hand weapons
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
- Musician
18 Temple Guard [349 pts]
- Hand weapons
- Halberds
- Shields
- Heavy armour (Scaly skin)
- Revered Guardian (champion) [Sun Standard Of Chotec]
- Standard bearer
- Musician
13 Skink Skirmishers [70 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
10 Skink Skirmishers [50 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
++ Special Units [175 pts] ++
Bastiladon [175 pts]
- Thunderous bludgeon
- Solar Engine
- Skink Crew (x3) with hand weapons and Javelins (required)
I've been playing around a bit and have come with a list that I have yet to test. I've always played with a Slann, but events in my area only allow one Character that have access to 100pts of magic objects (in other words: only 1 lord). And the Oldblood on Carno have just been too good for me to be skipped. Here's the list I came with.
I'm open to any feedbacks.
Cheers
===
Warhammer: The Old World, Lizardmen
===
++ Characters [998 pts] ++
Saurus Oldblood [407 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Shield
- General
- Carnosaur
- Talisman of Protection
- Blade Of Revered Tzunki
Skink Chief [361 pts]
- Cavalry spear (if appropriately mounted)
- Light armour (Calloused hide)
- Shield
- Battle Standard Bearer [War Banner]
- Stegadon
- Glyph Necklace
Skink Priest [110 pts]
- Hand weapon
- Light armour (Calloused hide)
- Level 2 Wizard
- On foot
- Dispel Scroll
- Elementalism
Skink Priest [120 pts]
- Hand weapon
- Light armour (Calloused hide)
- Level 2 Wizard
- On foot
- Ruby Ring of Ruin
- Battle Magic
++ Core Units [825 pts] ++
18 Saurus Warriors [291 pts]
- Hand weapons
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
- Musician
18 Temple Guard [349 pts]
- Hand weapons
- Halberds
- Shields
- Heavy armour (Scaly skin)
- Revered Guardian (champion) [Sun Standard Of Chotec]
- Standard bearer
- Musician
13 Skink Skirmishers [70 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
10 Skink Skirmishers [50 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
++ Special Units [175 pts] ++
Bastiladon [175 pts]
- Thunderous bludgeon
- Solar Engine
- Skink Crew (x3) with hand weapons and Javelins (required)