Hi there, I would like to get some input on this 1700p army.
I have choosen to go with a Slann, even though I think its a bit early in the pointsladder, but I really cant afford to get behind in the magic phase with a lvl 2 skink priest.
The general thought is 2 nice blocks and some smaller units to the side.
LORDS:
Slann
- BSB
- Soul of Stone
- Harmonic Convergence
- Wandering Deliberation
- Chaneling Staff
HERO:
Saurus Scar-Veteran
- Armour of destiny
- Shield
Skink Priest
- Lvl 1 - beast
- Cube of darkness
CORE:
29 Saurus Warriors
- Full command
- Veteran goes here
14 Skink Skirmishers
- Priest goes here
SPECIAL:
20 Temple Guards
- Full Command
- Banner of eternal flame
- Slann goes here
5 Chameleont skinks
5 Chameleont skinks
Bastiladon
So this is my list for 1700 and it will be tried in a few weeks. I used to have ripperdactyls in my list but they have NEVER managed to get there points value in kills. So I have decided to go with 5*2 chamleonts instead. Have had 1 unit of them before and they ALWAYS get there points back, and more. They have done ALOT of damage in my fights at 1200p.
The Bastiladon is there to laserbeam and maybeget the oponent to throw away a dispelldice and to boost initiativ to the two blocks. The initiativboost have worked really good against ogres and I belive it will work fine against empire aswell.
And instead of being weak in the magicphase I am now really strong with a Slann with all the signature spells and a vassal in a skirmish unit for the missiles. And the diverity in all those sigature spells with there lore attributes. Could be nice.
Thanks for the input!
I have choosen to go with a Slann, even though I think its a bit early in the pointsladder, but I really cant afford to get behind in the magic phase with a lvl 2 skink priest.
The general thought is 2 nice blocks and some smaller units to the side.
LORDS:
Slann
- BSB
- Soul of Stone
- Harmonic Convergence
- Wandering Deliberation
- Chaneling Staff
HERO:
Saurus Scar-Veteran
- Armour of destiny
- Shield
Skink Priest
- Lvl 1 - beast
- Cube of darkness
CORE:
29 Saurus Warriors
- Full command
- Veteran goes here
14 Skink Skirmishers
- Priest goes here
SPECIAL:
20 Temple Guards
- Full Command
- Banner of eternal flame
- Slann goes here
5 Chameleont skinks
5 Chameleont skinks
Bastiladon
So this is my list for 1700 and it will be tried in a few weeks. I used to have ripperdactyls in my list but they have NEVER managed to get there points value in kills. So I have decided to go with 5*2 chamleonts instead. Have had 1 unit of them before and they ALWAYS get there points back, and more. They have done ALOT of damage in my fights at 1200p.
The Bastiladon is there to laserbeam and maybeget the oponent to throw away a dispelldice and to boost initiativ to the two blocks. The initiativboost have worked really good against ogres and I belive it will work fine against empire aswell.
And instead of being weak in the magicphase I am now really strong with a Slann with all the signature spells and a vassal in a skirmish unit for the missiles. And the diverity in all those sigature spells with there lore attributes. Could be nice.
Thanks for the input!