Skaven Slave
makash
Clan Rictus
- Messages
- 13
- Likes Received
- 0
- Trophy Points
- 0
iv got a friendly match coming up,
my opponent is fielding; excluding magic items, command grps etc.
-Lvl 3 Necromancer in a unit of
32 zombies
-Lvl 1 Vampire in a unit of
35 Skeletons
-1 Cairn Wraith in a unit of
22 Grave Guard
-1 Vargulf
-5 Wolfs
-2 spirit hosts
To counter this my list includes;
-1 Mage priest (BSB) in a unit of
16 temple guard
-1 sauras scar-vet on cold one
-20 sauras hand weapons
-18 sauras hand weapons
-10 skinks blowpipes
-10 skinks blowpipes
-1 salamander pack
We are both pretty inexperienced players but my basic strategy is to hold my main line an make him work agaisnt the sallies flame an skink harassers. the aim is to block 1 flank with them, his vargulf will be pincushioned by 40 darts if nearby, ghost providing the major annoyance as they are ethereal. I plan to have my scar-vet as a counter charge for this reason tooled with magic weapons an high armour save.
From what iv gathered u take the undead commander an the army crumbles, so I am opting for lore of death for my slann, extra casting dice an Cupped hands. the idea here is so roll maximum amount of dice in the first few spells/turns in an attempt to assassinate his necro an vamp (possibly vargulf) with the many single target speaks availed to that lore. bonus being that many dice being rolled is hard to dispell, irresistible force is bound to happen, an the miscast transferred to his casters is a double win.
Does anyone have any thoughts about this line up? I am open to suggestion
my opponent is fielding; excluding magic items, command grps etc.
-Lvl 3 Necromancer in a unit of
32 zombies
-Lvl 1 Vampire in a unit of
35 Skeletons
-1 Cairn Wraith in a unit of
22 Grave Guard
-1 Vargulf
-5 Wolfs
-2 spirit hosts
To counter this my list includes;
-1 Mage priest (BSB) in a unit of
16 temple guard
-1 sauras scar-vet on cold one
-20 sauras hand weapons
-18 sauras hand weapons
-10 skinks blowpipes
-10 skinks blowpipes
-1 salamander pack
We are both pretty inexperienced players but my basic strategy is to hold my main line an make him work agaisnt the sallies flame an skink harassers. the aim is to block 1 flank with them, his vargulf will be pincushioned by 40 darts if nearby, ghost providing the major annoyance as they are ethereal. I plan to have my scar-vet as a counter charge for this reason tooled with magic weapons an high armour save.
From what iv gathered u take the undead commander an the army crumbles, so I am opting for lore of death for my slann, extra casting dice an Cupped hands. the idea here is so roll maximum amount of dice in the first few spells/turns in an attempt to assassinate his necro an vamp (possibly vargulf) with the many single target speaks availed to that lore. bonus being that many dice being rolled is hard to dispell, irresistible force is bound to happen, an the miscast transferred to his casters is a double win.
Does anyone have any thoughts about this line up? I am open to suggestion