Jungle Swarm
Doc_Octorok
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Hello folks,
I have been in the process of building a new 1500 pt force. I only have 2 matches under my belt (one 1000 pt, one 1500 but with a different build) and I thought I would come here for your feedback. I am copying the list straight from the new AoS app but abridging all the details.
Highlights:
--in the past I used a Saurus Oldblood on Carnosaur as my general. For this list I downgraded him to a Scar-veteran on Carnosaur and made the Engine of the Gods my general
--by reducing Carnosaur to Scar-veteran I had enough points to add Ripperdactyls. Are they worth it?
--I gave the Engine the new Mount Trait (from White Dwarf 469)
--With Warlord I took an extra Artefact (Blade of Realities) and gave him to my Carnosaur to give him a bit of an edge. I am interested in feedback on this--should I give him Amulet of Destiny instead? Or go in different direction entirely?
--I also have a Skink Oracle on Troglodon. I used him in my previous 1500 force but removed him when I got the Engine.
--
Thunder Lizard (1500 pts)
Coalesced
Core Battalions
Warlord
-- Magnificent Bonus: Artefacts of Power (Blade of Realities)
Saurus Warriors
--Points Cost: 105 pts
Skink Starpriest
--Spells: Hand of Glory
--Points Cost: 130 pts
Skink Priest
--Prayers: Guidance
--Points Cost: 80 pts
Saurus Scar-Veteran on Carnosaur
--Artefacts of Power: Blade of Realities (from Warlord)
--Points Cost: 215 pts
Battle Regiment
Bastiladon with Solar Engine
--Points Cost: 235 pts
Engine of the Gods (General)
--Command Traits: Prime Warbeast
--Artefacts of Power: Fusil of Conflagration
--Mount Trait: Beastmaster
--Prayers: Guidance
--Points Cost: 265 pts
Saurus Knights
--Points Cost: 110 pts
Skinks
--Reinforced: Once
--Points Cost: 150 pts
Terradon Riders
--Points Cost: 115 pts
Ripperdactyl Riders
--Points Cost: 95 pts
Faction Terrain
--Realmshaper Engine
Total Points: 1500 pts
Thank you!
--Doc Oc
I have been in the process of building a new 1500 pt force. I only have 2 matches under my belt (one 1000 pt, one 1500 but with a different build) and I thought I would come here for your feedback. I am copying the list straight from the new AoS app but abridging all the details.
Highlights:
--in the past I used a Saurus Oldblood on Carnosaur as my general. For this list I downgraded him to a Scar-veteran on Carnosaur and made the Engine of the Gods my general
--by reducing Carnosaur to Scar-veteran I had enough points to add Ripperdactyls. Are they worth it?
--I gave the Engine the new Mount Trait (from White Dwarf 469)
--With Warlord I took an extra Artefact (Blade of Realities) and gave him to my Carnosaur to give him a bit of an edge. I am interested in feedback on this--should I give him Amulet of Destiny instead? Or go in different direction entirely?
--I also have a Skink Oracle on Troglodon. I used him in my previous 1500 force but removed him when I got the Engine.
--
Thunder Lizard (1500 pts)
Coalesced
Core Battalions
Warlord
-- Magnificent Bonus: Artefacts of Power (Blade of Realities)
Saurus Warriors
--Points Cost: 105 pts
Skink Starpriest
--Spells: Hand of Glory
--Points Cost: 130 pts
Skink Priest
--Prayers: Guidance
--Points Cost: 80 pts
Saurus Scar-Veteran on Carnosaur
--Artefacts of Power: Blade of Realities (from Warlord)
--Points Cost: 215 pts
Battle Regiment
Bastiladon with Solar Engine
--Points Cost: 235 pts
Engine of the Gods (General)
--Command Traits: Prime Warbeast
--Artefacts of Power: Fusil of Conflagration
--Mount Trait: Beastmaster
--Prayers: Guidance
--Points Cost: 265 pts
Saurus Knights
--Points Cost: 110 pts
Skinks
--Reinforced: Once
--Points Cost: 150 pts
Terradon Riders
--Points Cost: 115 pts
Ripperdactyl Riders
--Points Cost: 95 pts
Faction Terrain
--Realmshaper Engine
Total Points: 1500 pts
Thank you!
--Doc Oc
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