as heading suggests this is my list for my upcoming campaing with 8 other players, we will be adding an extra 250 points worth of troops every month so i intend to add some temple guard for the slann at the end of month 1.
Slann mage priest – BSB, Rumination, Cupped hands,
Divine Plaque of protection (lore of light)
Scar Vet – Glittering Scales, Sword of Striking, light armour, shield
19 Saurus Hw & Shield, Standard, musician
Scar Vet - Sword of battle, enchanted shield, light armour
19 Saurus – Hw & Shield, Standard, Musician,
26 Skink Cohorts – command
1 Kroxigor
6 Chameleon Skinks
6 Chameleon Skinks
Salamander & extra crew
Total Cost = 1500 points
Lords - 375 (25.0%)
Heroes - 248 (16.5%)
Core - 598 (39.8%)
Special - 199 (13.2%)
Rare - 80 (5.3%)
any feedback would be greatly appreciated. i intedn to run the slann in between my 2 saurus blocks and try to use the 2 light spells to give both units WS10 I 10 and also the ASF spell if i can. skinks just to threaten flanks and chams to take out any warmachines i come up against.
Slann mage priest – BSB, Rumination, Cupped hands,
Divine Plaque of protection (lore of light)
Scar Vet – Glittering Scales, Sword of Striking, light armour, shield
19 Saurus Hw & Shield, Standard, musician
Scar Vet - Sword of battle, enchanted shield, light armour
19 Saurus – Hw & Shield, Standard, Musician,
26 Skink Cohorts – command
1 Kroxigor
6 Chameleon Skinks
6 Chameleon Skinks
Salamander & extra crew
Total Cost = 1500 points
Lords - 375 (25.0%)
Heroes - 248 (16.5%)
Core - 598 (39.8%)
Special - 199 (13.2%)
Rare - 80 (5.3%)
any feedback would be greatly appreciated. i intedn to run the slann in between my 2 saurus blocks and try to use the 2 light spells to give both units WS10 I 10 and also the ASF spell if i can. skinks just to threaten flanks and chams to take out any warmachines i come up against.