Hi everyone,
I am quite new to Warhammer (only a handful of games played) and am signing up for my first tournament in Feb at the local GW. They are going to ramp up the points levels throughout the year so hopefully I can keep up but this first one is going to start at 1000pts. Having looked at photos from the end of year tournament a few weeks ago it looks like I am likely to potentially face: Tomb Kings (some chariot heavy, some construct heavy), Vampire Counts (looked like lots of Grave Guard in all of them), Empire, Dwarves, High Elves and other lizardmen.
Below is what I've been using for my first few games - it seems to do well enough against people equally as new as me. This accounts for pretty much every lizardman model I own but I am open to picking up a couple things if needed.
Lords
Oldblood (on foot in the saurus)
General
Greatweapon, Stegadon Helm, Light Armour
Heroes
Skink Priest (with the skirmishers)
Level 2, Dispel Scroll, Lore of Beasts
Core
Saurus Warriors x 20
FC, hand weapons
Skink Skirmishers x 12
Blowpipes
Special
Cold One Cav x 5
FC
Rare
Salamander Hunting Pack x 2
Extra Handlers
Total: 1000pts
My basic tactic has been roast the enemy's biggest block with sallies then move into CC with the saurus/cold ones. I've considered running the Oldblood on a cold one with the cav instead... would that be a better choice to give him more mobility?
I am quite new to Warhammer (only a handful of games played) and am signing up for my first tournament in Feb at the local GW. They are going to ramp up the points levels throughout the year so hopefully I can keep up but this first one is going to start at 1000pts. Having looked at photos from the end of year tournament a few weeks ago it looks like I am likely to potentially face: Tomb Kings (some chariot heavy, some construct heavy), Vampire Counts (looked like lots of Grave Guard in all of them), Empire, Dwarves, High Elves and other lizardmen.
Below is what I've been using for my first few games - it seems to do well enough against people equally as new as me. This accounts for pretty much every lizardman model I own but I am open to picking up a couple things if needed.
Lords
Oldblood (on foot in the saurus)
General
Greatweapon, Stegadon Helm, Light Armour
Heroes
Skink Priest (with the skirmishers)
Level 2, Dispel Scroll, Lore of Beasts
Core
Saurus Warriors x 20
FC, hand weapons
Skink Skirmishers x 12
Blowpipes
Special
Cold One Cav x 5
FC
Rare
Salamander Hunting Pack x 2
Extra Handlers
Total: 1000pts
My basic tactic has been roast the enemy's biggest block with sallies then move into CC with the saurus/cold ones. I've considered running the Oldblood on a cold one with the cav instead... would that be a better choice to give him more mobility?