Ripperdactyl
Kalisto
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So I want to participate again to a two days tournament in september with the following rules and I am looking for some discussion/help about the list.
Firstly have to tell you a bit about scenarios that may give up to 500 points extra if you complete some objectives. Objectives are often required to be taken by core units OR units with standards (inclusive bsb). This is depending on scenario...so potentially skink skirmishers are great for this as well core infantry with banners too.
Tournament rules are more or less the following:
Rule of three (but max 2 rares)
800 max points characters (40%)
Max 7 wounds for characters (both on chariots and monster, this is only good for us)
Max 1 level 3/4 wizard (we don't mind either)
Due the following it's quite hard to don't play the Slann. I'd thought initially to avoid but to have a flying BSB that could take objectives is really good plus I would probably play anyway two blocks of infantries.
For the other heroes points I am really undecided. I have thought about a carnosaur but idk if play an oldlord or play a scarvet. It would be nice to have a skink on terradon with ruby of ring or a priest level 2 (but on foot isnt so good imho). I know salamanders are really contested but personally there will be a lot of infantry in this tournament and this is reason i want to play it. I have even considered to play 2 stegadons (an ancient and a normal) but I am not sure what to remove (maybe the Bastiladon but I don't know)
So suggestions =) ?
===
Lizardmen [1978 pts]
Warhammer: The Old World, Lizardmen
===
++ Characters [777 pts] ++
Slann Mage-Priest [350 pts]
- Hand weapon
- General
- Battle Standard Bearer
- Lore Familiar
- Soul Of Stone
- Elementalism
Saurus Scar-Veteran [314 pts]
- Great weapon
- Heavy armour (Scaly skin)
- Carnosaur
- Talisman of Protection
- Armour of Meteoric Iron
Skink Chief [113 pts]
- Javelin
- Light armour (Calloused hide)
- Terradon
- Charmed Shield
- Ruby Ring of Ruin
++ Core Units [681 pts] ++
14 Saurus Warriors [224 pts]
- Hand weapons
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
16 Temple Guard [277 pts]
- Hand weapons
- Halberds
- Shields
- Heavy armour (Scaly skin)
- Revered Guardian (champion)
- Standard bearer
- Musician
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
10 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Scouts
++ Special Units [175 pts] ++
Bastiladon [175 pts]
- Hand weapons
- Javelins
- Thunderous bludgeon
- Solar Engine
++ Rare Units [345 pts] ++
Ancient Stegadon [255 pts]
- Hand weapons
- Javelins
- Great horns
- Engine of the Gods
1 Salamander Pack [90 pts]
- Wicked claws
- Fiery breath
- Heavy armour (Scaly skin)
- 3x Skink Handlers with Hand weapons and Light armour (Calloused hides)
---
Created with "Old World Builder"
[https://old-world-builder.com]
Firstly have to tell you a bit about scenarios that may give up to 500 points extra if you complete some objectives. Objectives are often required to be taken by core units OR units with standards (inclusive bsb). This is depending on scenario...so potentially skink skirmishers are great for this as well core infantry with banners too.
Tournament rules are more or less the following:
Rule of three (but max 2 rares)
800 max points characters (40%)
Max 7 wounds for characters (both on chariots and monster, this is only good for us)
Max 1 level 3/4 wizard (we don't mind either)
Due the following it's quite hard to don't play the Slann. I'd thought initially to avoid but to have a flying BSB that could take objectives is really good plus I would probably play anyway two blocks of infantries.
For the other heroes points I am really undecided. I have thought about a carnosaur but idk if play an oldlord or play a scarvet. It would be nice to have a skink on terradon with ruby of ring or a priest level 2 (but on foot isnt so good imho). I know salamanders are really contested but personally there will be a lot of infantry in this tournament and this is reason i want to play it. I have even considered to play 2 stegadons (an ancient and a normal) but I am not sure what to remove (maybe the Bastiladon but I don't know)
So suggestions =) ?
===
Lizardmen [1978 pts]
Warhammer: The Old World, Lizardmen
===
++ Characters [777 pts] ++
Slann Mage-Priest [350 pts]
- Hand weapon
- General
- Battle Standard Bearer
- Lore Familiar
- Soul Of Stone
- Elementalism
Saurus Scar-Veteran [314 pts]
- Great weapon
- Heavy armour (Scaly skin)
- Carnosaur
- Talisman of Protection
- Armour of Meteoric Iron
Skink Chief [113 pts]
- Javelin
- Light armour (Calloused hide)
- Terradon
- Charmed Shield
- Ruby Ring of Ruin
++ Core Units [681 pts] ++
14 Saurus Warriors [224 pts]
- Hand weapons
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion)
- Standard bearer
16 Temple Guard [277 pts]
- Hand weapons
- Halberds
- Shields
- Heavy armour (Scaly skin)
- Revered Guardian (champion)
- Standard bearer
- Musician
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
10 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Scouts
++ Special Units [175 pts] ++
Bastiladon [175 pts]
- Hand weapons
- Javelins
- Thunderous bludgeon
- Solar Engine
++ Rare Units [345 pts] ++
Ancient Stegadon [255 pts]
- Hand weapons
- Javelins
- Great horns
- Engine of the Gods
1 Salamander Pack [90 pts]
- Wicked claws
- Fiery breath
- Heavy armour (Scaly skin)
- 3x Skink Handlers with Hand weapons and Light armour (Calloused hides)
---
Created with "Old World Builder"
[https://old-world-builder.com]
Last edited: