I just read it again. The troop type is what is relevant, not what the section is. That said...
I actually think RAW is stranger than we realise. The carnosaurs doesn't have wounds. So the spell would actually be cast on the old blood, which is infantry. Is there a broader rule that gives a character the same troop type as it's mount?
Yes. Page 204 of the BTB. Covers cavalry mounts and monster mounts.
For monsters (which include behemoth)
If a character is mounted upon a ridden
monster (be it a ‘monstrous creature’ or a
‘behemoth’), the whole model is treated
as being of the mount’s sub-category of
troop type.
This is what protects us from killing blow. KB works against infantry but not behemoth. Obviously killing blow should not be able to slay my 7 wound, 400+ point trex on a godzilla mount.
But now that definitely means Apotheosis wasn't meant to work on a carno. Which really limits the spells use IMO and makes it weird.
It heals D3 or D3+1, but doesn't work on behemoth
Meanwhile Skink heroes are 3 wounds max on a terradon/ripper and old bloods/scar vets are 3 or 2 wounds.
And you can't heal to more than starting wounds right? You are "regaining wounds" not "adding wounds"
So the only thing it's ever fully effective on is a slann. Who can't cast it on himself? And is therefore relying on a level 2 Skink at best to cast it.
I guess that's why we have the grub? Or does he count as a friendly character for the purposes of targeting
Also realizing now the carno's extra damage doesn't work vs monstrous infantry or cavalry either
