An army of mostly Saurus Warriors in Coalesced can absorb a lot of wounds, especially with Scaly Skin. They are decent anvils for the cost. Aggradons are our hammers, and while they're not the best hammers or there, they're also pretty inexpensive. Now that the model is out people will see what they can do, and I think they will outperform what a lot of people think as we figure them out.
But Seraphon have never been the strongest solidiers.
I agree on most points but think Aggradons are anything but inexpensive for what they bring to the table. For a unit which is ostensibly a hammer, the Primal Rage ability encourages them to be used for prolonged combats which they don't really have the durability to pull off. Even a double reinforced unit will be eviscerated by most armies if the opponent is aware they will get more attacks the longer they stay alive. They're torn between two roles which I think leads to an artificially inflated point cost, and the result being a unit which does a half-assed job in both niches.
When compared to heavy cav from other armies - Chaos Knights, Blood Knights, Gruntas, even Bounders, they are nowhere near as performant nor as competitively priced.
As you said - you can somewhat justify this by saying Seraphon has never been about strong soldiers, which is true. The issue is that Coalesced subfactions are basically designed around using our units as though they
are strong soldiers. Koatl's Claw expects you to charge your way to victory with an predominantly Saurus/Kroxigor based army. I agree that Warriors are a fantastic anvil but don't believe our other Saurus or Krox units have the output or point efficiency to fill the missing roles in the army.
You can't even supplement this with chip damage in casting from a Slann because his offensive spell lore in Coalesced is atrocious. You can fall back on Kroak instead but by the time you've added all the bells and whistles needed to let him shine (Astro, Guard, Cogs) you don't have that much points left for Saurus and might as well be playing Starborne.
And don't get me started on Thunder Lizard, which may be the worst monster-based subfaction ever introduced to the game, which also expects you to rely some of the most poorly written (Engine of the Gods) and least point effective (Stegadon, more engine of the Gods) monsters to ever make it past playtesting.
I am very aware that I may sound hysterical or like I'm overreacting. I actually don't think the book is quite as bad as many have said, I just think the Starborne / Coalesced internal balancing is a mess. Starborne likely has some A-tier or S-tier builds floating around but I strongly suspect Coalesced is condemned to the middle tables, even though any adjustments to dial back lists like the Trog bomb will likely punish Coalesced builds too.
I will be overjoyed to be proven wrong and am excited to see if Coalesced can succeed and what those builds look like, but can't say I'm optimistic. The book has dropped in a
very spicy meta and time will tell whether we can hang with the big boys.