A couple notes not in the image:
Spawn of Chotec's handlers aren't counted as models part of the unit, unlike now where it's a 1 in X type thing like warcry warbands.
Hunters of Huanchi + Terrawings are back to their initial points cost they had on release, after losing and gaining 5pts respectively in the last points adjustment (because they decided 3.0 would have 5pt incriments and then immediately backpeddled so every new tome has them, and every points adjustment removes them)
A little collection of leaked changes from the reddit thread Acehilator posted:
Carnosaur weapons have -1 rend for Clawed Forelimbs and -2 for Massive Jaws
Spawn of Chotec's second attack has an attack characteristics equal to the number of models in the unit it's attacking (up to 10)
Saurus are 2 wounds, 4+ save (seems very good, given the +1 if they're on objectives)
Guard are 3+ save
I'm a little dissapointed in the loss of the leader role for Engine of the Gods, but it's kind of expected for a change done as balance mid-edition rather than in a battletome, I wouldn't be surprised if they lost the Priest keyword as well (and then regained one or the other at some point later, either as errata or balance changes). I really hope the Starblood Stalkers have been given some kind of major boost to account for this huge price hike, i'm vaguely hopeful because of some standout warscrolls for underworlds guys in other recent tomes (the update to the godsworn hunt from StD as a notable one, being one of the best heroes in the faction who's hamstrung from being in tourney lists only by being OOP and thus obscure) and by Kixi-Taka being the last priest left in the faction, but i'm also very prepared for him to continue to suck.