Because GW gives no fucks and wants to piss off the lizards more with mistreatmentsoooo it's a normal priest with a gimped oldblood that can deep strike.... not sure why i was exited with GWs track record but there you go.
why can't the old blood use his command ability? they can already act independently so why the heck is he not just a oldblood?
and even then why would you want both skink and saurus support since this is just 2 of our heroes stapled together but worse?
wait why does the old blood have a worse save?!?
why is this unit 225? there are no other units with a 5 in the ones category you will always have a 5 points left over
why is this warscroll worse then the sum of it's parts?!?
no since it's the same ability with the same name. and if it did you would just tale 2 skiink priests for 5 points lessDoes this stack with that, though?
it definitely feels like that sometimesBecause GW gives no fucks and wants to piss off the lizards more with mistreatment
it's worse then that. the old blood is weaker then his normal counterpart and he is also named....What a weird unit.
Why doesn't Klaq-Trox have any advantage over a regular oldblood?
Why can't Kixi-Taka buff Klaq-trox?
What's the point of Klaq-trox in this? There's no synergy with the others in the warband beyond an mostly irrelevant bravery buff & he doesn't have enough stats to really be the muscle either
Why is the only advantage Kixi-Taka really brings over a regular priest that he can buff 4 whole skinks for free?
Why can this unit deepstrike when it doesn't have the stats to do much on its own?
Why doesn't it have any special abilities compared to the regular warscrolls of the 4 units that are being combined? Why is there no unique command ability, spell or anything?
Why is it so insanely expensive?
What is this unit supposed to be? It's literally just a chameleon skink, 3 regular skinks, a skink priest & an oldblood rolled into one. And it's more expensive than just taking those 6 models individually without any significant advantage (it'd be ~218 points..)
Seriously what is this?
Kixi-Taxa has an extra wound and D3 damage on it's melee attack for some inexplicable reason, which is better than a regular priest. So I guess that's supposed to make up for the Klaq-trox having only a 4+ save. Similarly I guess the "bonuses" Kixi-Taxa gets to his abilities when using it on the warband is what's supposed to make up for the Klaq-trox not having a command ability.it's worse then that. the old blood is weaker then his normal counterpart and he is also named....
For real isn't that orb supposed to be basically a nuke?Kixi-Taxa has an extra wound and D3 damage on it's melee attack for some inexplicable reason, which is better than a regular priest. So I guess that's supposed to make up for the Klaq-trox having only a 4+ save. Similarly I guess the "bonuses" Kixi-Taxa gets to his abilities when using it on the warband is what's supposed to make up for the Klaq-trox not having a command ability.
That's about the only bit that doesn't bother me. I'm fine with Kixi-Taxa being the star of the show, and Klaq-trox being a somewhat meh oldblood. But then Kixi-Tax needs to actually have something good...
Also, why doesn't the orb have any special rules.... The whole point of this warband is that they have a special magical artifact.
If I remember correctly it's supposed to allow them to control the living mountain to some extend. And in the underworld game this is represented by allowing them to remove objectives/change them to lethal hexes or something?For real isn't that orb supposed to be basically a nuke?
That's about the only bit that doesn't bother me. I'm fine with Kixi-Taxa being the star of the show, and Klaq-trox being a somewhat meh oldblood. But then Kixi-Tax needs to actually have something good...
Also, why doesn't the orb have any special rules.... The whole point of this warband is that they have a special magical artifact.
because that would take oooooh about 2 minutes of work and they couldent be asskedIf I remember correctly it's supposed to allow them to control the living mountain to some extend. And in the underworld game this is represented by allowing them to remove objectives/change them to lethal hexes or something?
But yeah, it's supposed to be a big part of what makes the warband special. So why doesn't it have an AoS rule?
The odd thing is that for underworlds the warband seems to be quite well developed.because that would take oooooh about 2 minutes of work and they couldent be assked
At least we have a couple of nice alternative models. It is a shame that we already have good oldblood and starptiest models and our skinks are not that bad either.
Sometimes you cant even do that. They are technically illegal as proxy models since they have a warscroll of their own. Youll have to get them approved by the to or do conversions. There are always 1 or 2 guys at big tournaments looking for stuff like that to make a stink.
And those people get made fun of by the people who use their brainsSometimes you cant even do that. They are technically illegal as proxy models since they have a warscroll of their own. Youll have to get them approved by the to or do conversions. There are always 1 or 2 guys at big tournaments looking for stuff like that to make a stink.
The previous rumor engine will be Lictor/Deathleaper.
And it is at times like these that metal models prove to be superior over their resin or plastic counterparts. Nothing corrects such behavior faster than a pewter Hellcannon to the side of the head.Sometimes you cant even do that. They are technically illegal as proxy models since they have a warscroll of their own. Youll have to get them approved by the to or do conversions. There are always 1 or 2 guys at big tournaments looking for stuff like that to make a stink.