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AoS NEW *rumor*

the ark de sotek is in the melee catagorey witch is what i was adresing if your talking about the suncannon then yes it is better
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The ark of sotek has been completly changed, it used to be a special rule where you assigned a number to a given target, rolled 12 dice, if you rolled that number he suffered 1 mortal wounds. And you can assign a number to up to 6 ttargets.

Now it's a regular attack, with 18 attacks (which is rather massive), dealing a mortal wound on a hit? of 6, but potentially also just hitting as a regular attack.

Not sure if that's a buff or a nerf, but it's definitly a more consistently usefull ability. Plus it now has a proper melee profile.
 
The ark of sotek has been completly changed, it used to be a special rule where you assigned a number to a given target, rolled 12 dice, if you rolled that number he suffered 1 mortal wounds. And you can assign a number to up to 6 ttargets.

Now it's a regular attack, with 18 attacks (which is rather massive), dealing a mortal wound on a hit? of 6, but potentially also just hitting as a regular attack.

Not sure if that's a buff or a nerf, but it's definitly a more consistently usefull ability. Plus it now has a proper melee profile.
well if it still hits multiple units then it is better if it only hits once then it is much worce. also the melee atack is unchanged
 
well if it still hits multiple units then it is better if it only hits once then it is much worce. also the melee atack is unchanged
the ark itself has become a melee attack, so it's now significantly better at focussing down a specific target in melee.

It is however a bit worse at withling down multiple targets if it's surrounded by a bunch of stuff.
 
I think overall this will shake out to be a stronger army. We won't be Hermdar, Ob, or DoT, but I still think the book has legs.
yeah, so far it looks good. And at the very least, it looks fun. With nothing immeadiatly looking OP or mandatory like our current slann. I just hope they did something good with the slann as well.

imho the biggest issue right now is that it's "different" so the lists people have in their heads got "nerfed". E.g. no more razordon spam, or at least now it has a weird handler's tax. But that doesn't mean the razordon has become a bad unit...

As a sidenote, does the handler actually do something? Aside from stabbing in melee and dying for its glorious beasty with the new rules?
 
Razordons technically have 4 wounds now right?. The first 3 you would allocate to the handlers
The razordon is 3 wounds each apart from handlers. It's confusing because it's stated in the description of the unit. "You have the option of switching one of each 4 handlers for a Razordon..." "A Razordon has 3 wounds..."
 
...and you are forced to take 3 handlers for each razordon.
Think of them as ablative wounds and ground soak. I don't mind it atm. Will have to see the rest of the book to know if we can afford it. They did gain the Skink keyword. So now we buff them with anything that targets that.
 
yeah, so far it looks good. And at the very least, it looks fun. With nothing immeadiatly looking OP or mandatory like our current slann. I just hope they did something good with the slann as well.
How the Slann and Lord Kroak shake out will be huge. Very interested to see the Star Seer and other priest as well. Most excited to know what EotGs does.
 
I think overall this will shake out to be a stronger army. We won't be Hermdar, Ob, or DoT, but I still think the book has legs.
Honestly I think this is a step backwards, everything so far has gotten a nerf in 1 way or another, units that were never taken got buffs so insignificant that they are still useless and won't be used. And units even got buffed and nerfed, this is looking more and more depressing. What was once hope of becoming a little more competitive is now being flagged down the toilet
 
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