OldBlood
Erta Wanderer
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i do think it would be cool to stick a pair of bastiladons in it
if a unit is within 6" it can be removed from the table and is counted as being inside the terain they get -1 to be hit and +1 to savesSo by garrison do then just mean sit models on it? Would a balewind slann sat on top get +2 to its save?
It is based off the Garrison rules from the core book. I am not certain how being Garrisoned will effect the BwV. Since the Garrison rule says to remove them from the table.So by garrison do then just mean sit models on it? Would a balewind slann sat on top get +2 to its save?
thats not bad but i hope it does more
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I really hope that's not all it does. But hey, Syvaneth no longer get to camp their trees against us
It is free MW without a range limit. A lot of factions bring their own terrain which can be targeted. Also it makes an opponent think twice about putting his wizard on arcane terrain if we are just going to start pinging them with d3 MWs. Being able to garrison it is also amazing. Sure, it isn't very interactive or have massive debuffs like the Bone Tithe Nexus, but it is better than a lot of faction terrain currently out there.@LizardWizard
Why? Units close to it loosing d3 models doesn't seem very powerful... Perhaps some damaged characters with a single wound left will fear it. I don't see it as threatening. Of course I can't tell the impact of it with troops garrisoned, that's another story playtime will tell.
i forgot faction terain that makes this much better as most armies like to stand neer theirsIt is free MW without a range limit. A lot of factions bring their own terrain which can be targeted. Also it makes an opponent think twice about putting his wizard on arcane terrain if we are just going to start pinging them with d3 MWs. Being able to garrison it is also amazing. Sure, it isn't very interactive or have massive debuffs like the Bone Tithe Nexus, but it is better than a lot of faction terrain currently out there.
First they gotta climb up that pyramid, which probably can be protected by other units.Would you put your Slann in 18" to reliably get that d3 mw off? Otherwise it's only a 16.66 % Chance for ~2 mw... Dunno...
If it is garrisoned then enemy units can't move within 3' or it in the movement phase or end within 3" of it if they have fly.First they gotta climb up that pyramid, which probably can be protected by other units.