Through last weak I read several suggestion on different boards about seraphon stuff should be nerfed. I don't get. Skinks are cheap, but all they do is existing and occasionaly making a wound, if it is not a block of 40. Yes, they are porbably the main reason why we are competitive now, but this doesn't make them overpowered all of a sudden. Just strong. Same with hunting packs - they bring lots of shooting, but short ranged and random. Most opponents have lots of ways of bringing them down, if they know what to do. Rippers can charge turn 1 and strike hard, but it is so easy for most armies to protect most valuable targets. On the last tournament only two opponents out of five gave me opportunity to kill their heroes, and this was just their mistake - they could protect them if they wanted. Summoning is strong, but still not broken - we cannot return units just by a snap of fingers (like some other armies really can).
We are not taking half of top-5's of most tournaments, unlike other armies, but we, for some reason, alongside them on nerf wishlist of some people, because we are simply strong in certain aspects. Players, that lose to me, often simply didn't understand what to do. So often they go for bastiladons and stuck there instead of pursuing my heroes. Only one my opponent ever tried to dispel balewind.
Overpowered things should be nerfed. But strong are not always overpowered.