Slann
Lord Agragax of Lunaxoatl
Eleventh Spawning
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Greetings one and all!
As many of you probably know, I’ve been trawling around the ancient, long-lost threads of this forum of late, and now I’ve thought of bringing back a relic from lost times to share with you all. Now gather round everyone, and I’ll tell you all a little story.
A long time ago, in a forum not very far away...
...There was a forumite who called himself Strewart. Once the life and soul of the party, Strewart was always game for a laugh and a bit of fun. Indeed, during his time on the forum, Strewart devised an RP game called ‘Scum and Villainy’ which was based on a murder mystery sort of thing. The regulars of the day staged many iterations of this game, at least 6 known versions in total. Before the Dark Times, before the fall of Warhammer Fantasy and the temporary abandonment of the forum. Every last one of these members simply vanished from public view, and all that was left of them was dust. Dust, and their old Scum and Villainy threads. That is, until now, as I have decided to resurrect the game on this forum for the Next Generation to enjoy! Everyone is welcome!
This thread is for everyone to sign up. To sign up, simply reply to this post, and state the name and a bit of background for your character by the 8th of June 2018 (because that’s when my exams are over if you want to know - only then will I be able to do something lengthy story posting). For this episode we are returning to the simple setting of a castle. Every one of you is a medieval nobleman or lady who has arrived at the castle to participate in negotiations concerning a matter of great diplomatic importance. However, there is a traitor amongst you!
One of you will be an assassin who is out to ‘kill’ every single one of the others so that the negotiations fail. I will choose the assassin at random and the individual will be notified by a PM sent by yours truly just after the deadline for signup. The assassin is the only person who is allowed to post on the game thread at night, as that will be the time when they strike! The assassin will attempt to ‘kill’ one character each night by PMming me on who they plan to slay. The next day, I will reveal who has copped it in the main thread, and the player of that character is cast out of the game - they may reply in this thread to say goodbye but that’s it for them in this game. The remaining characters may each vote on who they think the assassin is by posting their username as a reply to this thread. You don’t have to do this - there may not yet be enough evidence yet to indicate who the assassin will be. I will tot up the votes if there are any, and the unfortunate character who gets the most votes will be ‘executed’ by the lord of the castle, i.e. me. The player of the executed character will be then out of the game and will also have to say goodbye for now.
However, only time will tell in whether the executed character was innocent or guilty. If everything goes quiet, it is evident that they were the assassin - all the surviving characters will be free to complete the negotiations and whoever is playing those characters all win together. If there are more murders, the executed character was innocent and the assassin lives to kill another night! If the assassin kills all the characters, the player of the assassin is victorious, and rides off into the sunset knowing that he has well and truly scuppered the negotiations!
Here’s Strewart’s original rules post in case I’ve missed anything out (I’m keeping it to one assassin for this first reboot game):
So without further ado, please ask any questions you like, and if you want to play, please reply to this thread with the name and background for your character.
Let the games begin!
As many of you probably know, I’ve been trawling around the ancient, long-lost threads of this forum of late, and now I’ve thought of bringing back a relic from lost times to share with you all. Now gather round everyone, and I’ll tell you all a little story.
A long time ago, in a forum not very far away...
...There was a forumite who called himself Strewart. Once the life and soul of the party, Strewart was always game for a laugh and a bit of fun. Indeed, during his time on the forum, Strewart devised an RP game called ‘Scum and Villainy’ which was based on a murder mystery sort of thing. The regulars of the day staged many iterations of this game, at least 6 known versions in total. Before the Dark Times, before the fall of Warhammer Fantasy and the temporary abandonment of the forum. Every last one of these members simply vanished from public view, and all that was left of them was dust. Dust, and their old Scum and Villainy threads. That is, until now, as I have decided to resurrect the game on this forum for the Next Generation to enjoy! Everyone is welcome!
This thread is for everyone to sign up. To sign up, simply reply to this post, and state the name and a bit of background for your character by the 8th of June 2018 (because that’s when my exams are over if you want to know - only then will I be able to do something lengthy story posting). For this episode we are returning to the simple setting of a castle. Every one of you is a medieval nobleman or lady who has arrived at the castle to participate in negotiations concerning a matter of great diplomatic importance. However, there is a traitor amongst you!
One of you will be an assassin who is out to ‘kill’ every single one of the others so that the negotiations fail. I will choose the assassin at random and the individual will be notified by a PM sent by yours truly just after the deadline for signup. The assassin is the only person who is allowed to post on the game thread at night, as that will be the time when they strike! The assassin will attempt to ‘kill’ one character each night by PMming me on who they plan to slay. The next day, I will reveal who has copped it in the main thread, and the player of that character is cast out of the game - they may reply in this thread to say goodbye but that’s it for them in this game. The remaining characters may each vote on who they think the assassin is by posting their username as a reply to this thread. You don’t have to do this - there may not yet be enough evidence yet to indicate who the assassin will be. I will tot up the votes if there are any, and the unfortunate character who gets the most votes will be ‘executed’ by the lord of the castle, i.e. me. The player of the executed character will be then out of the game and will also have to say goodbye for now.
However, only time will tell in whether the executed character was innocent or guilty. If everything goes quiet, it is evident that they were the assassin - all the surviving characters will be free to complete the negotiations and whoever is playing those characters all win together. If there are more murders, the executed character was innocent and the assassin lives to kill another night! If the assassin kills all the characters, the player of the assassin is victorious, and rides off into the sunset knowing that he has well and truly scuppered the negotiations!
Here’s Strewart’s original rules post in case I’ve missed anything out (I’m keeping it to one assassin for this first reboot game):
Welcome to scum and villainy everyone. Here are the rules, and this thread is where the game will be played when enough people join. Very short summary of the rules is provided at the bottom of the thread if you can't be bothered reading this wall.
The game is divided into two parts, night time where the assassins operate and day time where everyone operates. Note that no one will know exactly how many assassins there are except the assassins themselves.
Night-time:
NO ONE CAN POST! The only exception to this is if you were killed during the day. In this case you are allowed to just say good-bye but give NO information/final thoughts on actual gameplay. Wait until the game is over for that. If someone does say good-bye, wait to comment on it until AFTER the dawn breaks. Also, If you die then you are DEAD. Stay that way. No longer offer suggestions for who you think it was and such.
At night, the assassins discuss with each other (via PM) who they want to kill, and then send their choice to me. Night only needs to last as long as the assassins take to decide, so it could really only go for 8 hours or so.
Day-time:
This is where you are all active and talk about what happened Discuss what happened the previous night and try to figure out who the assassins are. Remember, the assassins are blended in to the society and thus will partake in the discussions and can try to put blame on other people or prove their innocence if accused, as anyone accused will try to do.
Executing: Every day you are allowed to execute one person. This is the people’s somewhat brutal way of trying to find and remove the assassin. You vote in order to kill someone. A simple majority wins this (50% of people left or the highest voted if abstain is in the minority), and as night falls the chosen person is executed thus if they are an assassin they will take no further part in the killings or discussions. I may or may not reveal the identity of the person, whether they were innocent or not, I may just give a clue or two. Obviously if there are no assassins left no one will be murdered at night and the game will be over so it will be revealed.
The only way I will accept a vote is in this form:
Vote: username
Note that you do NOT have to execute anyone. Especially in the first day or two, there will be little information so you may choose not to vote to kill someone if you want. You should mention that you are abstaining with an abstain vote so I know when everyone has put their voice out and it is safe to go to night. Eg. Vote: Abstain
If you want to discuss something out of character then state OOC before your information. And the most important rule: HAVE FUN!
The Setting:
This game is set in a medieval/fantasy style castle, there is a gathering of nobles from all around the land. The assassins are disguised as nobles and are attempting to murder everyone then escape. The true nobles are attempting to discover the identity of the assassins and kill them first. This is role playing so get into character as much as you like, develop whatever personality you like from cautious to bloodthirsty. Assassins messaging me may add additional information such as what weapon they are using or where/how they will kill the target and I will include this, its optional and I will otherwise make it up myself.
So ask any questions you like and sign up here! When there are enough people, it will begin.
Short Summary:
When I say it is night, assassins will PM me with their target. After that, it will be day and the dead person will be shown, during day people will discuss who they think it is and vote to execute a suspect to try to stop the murders. The game ends when either the innocents are all dead, or the assassins are all dead.
So without further ado, please ask any questions you like, and if you want to play, please reply to this thread with the name and background for your character.
Let the games begin!
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