Troglodon
Wazz
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I've been running an Eternal Starhost lately and reading the rules the Saurus Guard do D3 damage if they didn't move in their movement or charge phase. Since the teleport is in the hero phase, does that allow them to teleport and do d3 damage? Our teleport says 2-5 they can teleport where ever 9" away, but it counts as their move for the following movement phase.