Cold One
Mark Sinosich
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What if... the model can FLY? Can it Pile In over the top of enemy models?
Unlike in previous editions, flying models do not land for combat. So yes, their flying movement stays in effect, and could go over a model.
That is true, but a skink priest could fit in there.
Flyers can't move over the enemy. Distance is measured by closest part of base to closest part of base (if you play as closest part of model substitute base with model part). As soon as you are base to base (even if you are in the air) any further movement would be taking part of your base further away from the nearest enemy base.
Same reasoning for why you can't rotate around a base to let more models in. You are already 0.0" from the enemy model so any further movement does not bring you closer to the enemy. You're basically locked in.
Can flyers (and also non flyers) pile in over enemy models? If they are not in base to base and if they have enough 3" move to do so and if they end closer to the enemy model.
Does your encircle or charge behind allow your charging model to move over the enemy bases?
Flying models can directly fly over the enemy, but non flyers cannot overlap bases during the charge movement, and can bypass you only if there's enough room to pass by your sides.
Where does it say that? As far as I can see and as already stated there is only one place that mentioned models can't overlap other models and that is in the Move Phase, not the Charge phase.