/edit: instead of the mage we can take a loremaster to reroll hit/wound for 1 Bastiladon each round...mh what's better? Defensive way with jade or offensive way with Loremaster?
Hi, did you get the idea from my list? I'm also toying around the idea of the loremaster, and to be honest, I much rather prefer it to the jade mage. Healing is always handy but maybe people, knowing how hard he is he won't focus it, so healing would not be that useful.
It is also true that with how hard he is, taking him down in one go is difficult, so healing would keep him around longer, but it's just a D3.
A bastiladon, on average with 7 shots hitting on 4+ wounding on 3+ does 2.3 wounds before saves. considering a 4+ that goes to 5+ makes a total of 3 wounds after damage is applied.
With rerolls we have 6 total wounds for the same average numbers, but the good thing is that rerolls also offset the chance of a bad roll, so that can save you from an all 1's and 2's roll.
Also with Starseer, we can look into rerolling one of those dies for the amount of shots it makes, which will on average mean more dice rolling, so making the rerolls better.
All in all my bote goes to the loremaster as it increases the effectivenes of the bastilodon by quite a bit and if I start doing more damage soon, that means less enemies to retaliate and put wounds on him, which means less healing requires.